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Rust Insights

Server profile

RavenusDev - Map Test

Offline, with 1 of 1 players on; ranked #14,514 of every public Rust server, the top 61%. It last wiped 29d ago.

Filed under
Launch Rust and join
1/ 1 players now 100% full
07-day averagepeak –
#14,514ranktop 61%
29d agolast wipeno schedule published
–next wipeno rhythm it keeps

The crowd

Players

Who is on it, hour by hour and day by day.

No hourly history yet.

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

This server has not answered a direct query in the last 48 hours.

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k20 Sep23 Sep26 Sep30 Sep3 Oct6 Oct

Note: Top 61% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

No rhythm it keeps.

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

0.9 days usual gap between real wipes
20% on rhythm of its recent wipes
1 wipe-day peak players, last three wipes

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

Tue 29 SepMon 28 SepMon 28 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Tue 29 Sep, 14:51 UTC29d ago 1 – running 0
Mon 28 Sep, 22:38 UTC30d ago 1 – 0.7 days 0
Mon 28 Sep, 13:37 UTC30d ago 1 – 0.4 days 0
Tue 22 Sep, 21:19 UTC36d ago 0 – 5.7 days 1
Wed 16 Sep, 18:17 UTC42d ago 1 – 6.1 days 1
Tue 15 Sep, 19:51 UTC43d ago 1 – 0.9 days 1

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 519 on average361/400
  2. Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average336/350
  3. Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average38/250
  4. Rustoria.co - EU MainEU · groups of 16+ · weekly · 276 on average32/250
  5. Rustafied.com - EU FridayEU · groups of 16+ · weekly · 275 on average48/100
  6. Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 244 on average175/200

The short version

Quick answers

From the figures on this page.

Wipe schedule

On RavenusDev - Map Test, what happens on wipe day?

At their busiest, its recent wipes drew 1 players on average. 0 hours into the latest wipe, the crowd on the server reached its peak.

How often does RavenusDev - Map Test wipe, and on which day?

No next wipe can be predicted for RavenusDev - Map Test, which wipes at irregular times. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. This world dates from 29 days 19 hours ago.

About the server

On what version does RavenusDev - Map Test currently run?

Running on Windows, RavenusDev - Map Test is on Rust network protocol 2633 and build 165217. Joining needs your game on the same protocol, which Steam updates for you.

What does uptime look like for RavenusDev - Map Test, and is it online?

RavenusDev - Map Test is offline at the moment; the last time it was seen was 29 days 18 hours ago. The last 7 full days gave 0 of 168 hours up, or 0% of the time. The first record Rust Insights has of it is 13 September 2026.

In which location does RavenusDev - Map Test sit?

A region is not published by RavenusDev - Map Test. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. Connect through 82.0.139.250:28015.

Server tags

Which meanings sit behind the tags on RavenusDev - Map Test?

The tags gmrust (Game mode): The game mode is standard Rust survival; mp1 (Max players): The slot count is 1; ts8 (Group limit): This is the game default: 8 per team at most; v2633 (Protocol): Matching versions are required, and the protocol is 2633; cs165217 (Build): It runs game build 165217; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): The region code field is empty are what RavenusDev - Map Test publishes, and the server browser in the game reads them. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.

Where does RavenusDev - Map Test turn up among the Rust Insights lists and filters?

RavenusDev - Map Test appears among the following Rust Insights lists: Best Rust community servers. You will find it on the server list by applying these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Player counts

How many players are on RavenusDev - Map Test right now, and how does that number move?

RavenusDev - Map Test is offline at the moment; the last sighting was 29 days 18 hours ago.

Where does RavenusDev - Map Test sit in the rankings?

Player hours over seven days put RavenusDev - Map Test at #14,514, within the top 61% of the ranked field.

Rules and settings

What are the settings and rules for RavenusDev - Map Test?

The name of RavenusDev - Map Test does not state a gather rate. No group limit is set, so the game's default of 8 players applies. You get survival as the game mode, the standard game: gather, build, raid. Players may raid and fight one another. Community is the browser category it appears in. VAC is on: Valve's anti-cheat is active.

How to join

What is the way to join RavenusDev - Map Test?

Type client.connect 82.0.139.250:28015 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam.

The small print

Server tags

What each one means.

Published as mp1,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp1
Max players The slot count is 1.
ts8
Group limit This is the game default: 8 per team at most.
v2633
Protocol Matching versions are required, and the protocol is 2633.
cs165217
Build It runs game build 165217.
ptrak
Networking Rust's standard network layer, RakNet, carries it.
$r?
Region code The region code field is empty.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.