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Rust Insights

Server profile

[RU] Kalashnikov | Vanilla | Weelky | X2

Online, with 0 of 123 players on; ranked #6,936 of every public Rust server, the top 31%. It last wiped 4d ago.

Filed under 2x moddedoxide
Launch Rust and join Website
The server's own banner, as it publishes it.
0/ 123 players now 0% full
07-day averagepeak 2
#6,936ranktop 31%
4d agolast wipeno schedule published
–next wipetoo few wipes seen yet

The crowd

Players

Who is on it, hour by hour and day by day.

AveragePeak
00.250.50.75118:0003:0012:0021:0006:0015:00

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

010020030040018:0003:0012:0021:0006:0015:00

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 16 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k15 Oct17 Oct20 Oct22 Oct25 Oct27 Oct

Note: Top 31% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Too few wipes seen yet.

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

2 wipe-day peak players, last three wipes

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

00.250.50.751+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 2, 3 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Thu 22 Oct, 19:09 UTC4d ago 2 – running 1

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Atlas - EU 2X Monthly | Vanilla+ | No BP WipesEU · groups of 16+ · 2x · monthly · 688 on average1,001/1050
  2. Vital Rust - EU Monthly | 2x | Vanilla+ | No BP WipesEU · groups of 16+ · 2x · monthly · 511 on average795/850
  3. Magic Rust #18 — Vanilla 2x | PyccкийEU · groups of 150+ · 2x · weekly · 322 on average39/100
  4. EU RENEGADE 2x Monthly Main | 50% Upkeep | No BP Wipe | Noob FrEU · groups of 50+ · 2x · monthly · 308 on average403/435
  5. Vitality - EU Monthly | 2x | Vanilla+ | No BP WipesEU · groups of 16+ · 2x · monthly · 291 on average210/250
  6. MIRAGE RUST | SUNDAY 2x | VANILLA+ | Wipe 25.10EU · groups of 300+ · 2x · weekly · 286 on average549/1000

The short version

Quick answers

From the figures on this page.

Wipe cycle

What does [RU] Kalashnikov | Vanilla | Weelky | X2 look like once wipe day arrives?

The average busiest point of its recent wipes was 2 players. The peak crowd on this wipe came 3 hours after it started.

On what schedule does [RU] Kalashnikov | Vanilla | Weelky | X2 wipe?

Too few wipes are on record for [RU] Kalashnikov | Vanilla | Weelky | X2 to reveal a rhythm. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. This world dates from 4 days 21 hours ago.

About the server

Does [RU] Kalashnikov | Vanilla | Weelky | X2 hold a steady frame rate?

The 48-hour average for server fps is 235, and 225 was the lowest seen. Buildings, deployables and the rest took the entity count as high as 119,590. The highest memory figure was 3,226 MB. Lag, for players, is low fps and an entity count that keeps climbing.

On what version does [RU] Kalashnikov | Vanilla | Weelky | X2 currently run?

Rust network protocol 2635 and build 168909 on Windows is what [RU] Kalashnikov | Vanilla | Weelky | X2 runs. You can only join if your game is on the same protocol; Steam handles that update.

Has [RU] Kalashnikov | Vanilla | Weelky | X2 stayed online, and is it up now?

At the time of this check [RU] Kalashnikov | Vanilla | Weelky | X2 is online. Going by the uptime figure it gives, its last restart was around 3 hours ago. The last 7 full days gave 159 of 168 hours up, or 95% of the time. On 15 October 2026 is when Rust Insights first saw it.

Where does [RU] Kalashnikov | Vanilla | Weelky | X2 run from?

No region tag comes from [RU] Kalashnikov | Vanilla | Weelky | X2, though the name suggests Europe. Rust Insights reports the location a server declares, not the physical place of the machine. 81.88.215.83:35400 is where it answers.

Server tags

How should you read the tags listed for [RU] Kalashnikov | Vanilla | Weelky | X2?

When the game's server browser reads [RU] Kalashnikov | Vanilla | Weelky | X2, it finds these tags: gmvanilla (Game mode): This server runs vanilla survival; mp123 (Max players): It holds 123 slots; ts99 (Group limit): Team size is capped at 99; v2635 (Protocol): Your game must run the same version to join: the protocol is 2635; cs168909 (Build): Build 168909 is what it runs; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Modded is its listing, because plugins or settings change how the game plays. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.

Who operates [RU] Kalashnikov | Vanilla | Weelky | X2?

Among the servers we track, only [RU] Kalashnikov | Vanilla | Weelky | X2 uses this kalashnikovrust.ru hostname.

On which Rust Insights lists does [RU] Kalashnikov | Vanilla | Weelky | X2 appear?

[RU] Kalashnikov | Vanilla | Weelky | X2 appears among the following Rust Insights lists: Rust servers with a 2x gather rate, Rust servers in Europe and Modded Rust servers, explained. You will find it on the server list by applying these filters: Region: Europe; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week; Gather rate: 2x.

Population

How many players are on [RU] Kalashnikov | Vanilla | Weelky | X2 right now, and how does that number move?

Of its 123 slots, [RU] Kalashnikov | Vanilla | Weelky | X2 currently has 0 filled. Over the past week it peaked at 2 and averaged 0 players. Look at the last 48 hours and the peak hour is 02:00 UTC, at 1 players on average.

In the ranking of Rust servers, where does [RU] Kalashnikov | Vanilla | Weelky | X2 place?

Player hours over seven days put [RU] Kalashnikov | Vanilla | Weelky | X2 at #6,936, within the top 31% of the ranked field.

Rules and settings

How is [RU] Kalashnikov | Vanilla | Weelky | X2 configured, and what rules apply?

A 2x gather rate is what the name of [RU] Kalashnikov | Vanilla | Weelky | X2 states. Up to 99 players can join one group. You get survival as the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. The server browser lists it under Modded: plugins or settings alter the game. Plugins: Oxide run here. VAC is on: Valve's anti-cheat is active.

Which map is live on [RU] Kalashnikov | Vanilla | Weelky | X2?

Size 4,500 and seed 4500 define the procedural map on [RU] Kalashnikov | Vanilla | Weelky | X2, generated by the game. Size and seed give the same map each time, so this page lets you look at it on RustMaps.

How to join

How do you connect to [RU] Kalashnikov | Vanilla | Weelky | X2?

Type client.connect 81.88.215.83:35400 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam. Its website can be found at https://kalashnikovrust.ru/.

The small print

Server tags

What each one means.

Published as mp123,ptrak,$r?,v2635,gmvanilla,cs168909,ts99,^o^z

Game

gmvanilla
Game mode This server runs vanilla survival.
mp123
Max players It holds 123 slots.
ts99
Group limit Team size is capped at 99.
v2635
Protocol Your game must run the same version to join: the protocol is 2635.
cs168909
Build Build 168909 is what it runs.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code No region code is set.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Modded is its listing, because plugins or settings change how the game plays.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.