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Rust Insights

Server profile

Development Server

Offline, with 1 of 10 players on; ranked #13,253 of every public Rust server. It last wiped 41d ago.

Filed under
Launch Rust and join
1/ 10 players now 10% full
07-day averagepeak –
#13,253rankno region published
41d agolast wipeno schedule published
–next wipeno wipe seen yet

The crowd

Players

Who is on it, hour by hour and day by day.

No hourly history yet.

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

This server has not answered a direct query in the last 48 hours.

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep23 Sep24 Sep25 Sep

The wipe cycle

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 512 on average336/400
  2. Rustoria.co - EU East LongEU · groups of 12+ · monthly · 317 on average437/500
  3. Rusty Moose |EU Main|EU · groups of 12+ · weekly · 280 on average970/1000
  4. Rustafied.com - EU FridayEU · groups of 16+ · weekly · 276 on average47/100
  5. Rustoria.co - EU MainEU · groups of 16+ · weekly · 265 on average985/1000
  6. Rustoria.co - US MainNA · groups of 16+ · weekly · 235 on average61/250

The short version

Quick answers

From the figures on this page.

Wipe cycle

When does Development Server wipe, and how often?

Too few wipes are on record for Development Server to reveal a rhythm. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. The world you are playing on now was made 41 days 3 hours ago.

Server

What Rust version is live on Development Server?

The Rust build is network protocol 2633 and build 164530, running on Windows, for Development Server. You can only join if your game is on the same protocol; Steam handles that update.

Has Development Server stayed online, and is it up now?

The last sighting of Development Server was 41 days 3 hours ago, and it is offline at present. It spent 0 of the last 7 full days' 168 hours up, 0% of the time. The first record Rust Insights has of it is 18 September 2026.

What location is listed for Development Server?

A region is not published by Development Server. Rust Insights reports the location a server declares, not the physical place of the machine. Connect through 81.245.228.184:28015.

Server tags

Which meanings sit behind the tags on Development Server?

When the game's server browser reads Development Server, it finds these tags: gmrust (Game mode): Survival as standard Rust plays; mp10 (Max players): It holds 10 slots; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2633 (Protocol): Your game must run the same version to join: the protocol is 2633; cs164530 (Build): The game build is 164530; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): The region code field is empty. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.

On which Rust Insights lists does Development Server appear?

Development Server appears among the following Rust Insights lists: Best Rust community servers. On the server list, the filters that surface it are Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Player counts

How many players are on Development Server right now?

The last time Development Server was seen online was 41 days 3 hours ago, and it is offline now.

Where does Development Server sit in the rankings?

On player hours for the last seven days, Development Server sits at #13,253, inside the top – of ranked servers.

Rules and settings

How is Development Server configured, and what rules apply?

Nothing about gather rate is given in the name of Development Server. Groups can reach 8 players, which is the default in the game. survival is the game mode, the standard game: gather, build, raid. Players may raid and fight one another. You will find it listed under Community in the server browser. The server has Valve's VAC anti-cheat switched on.

Which map is live on Development Server?

A procedural map, generated by the game, is what Development Server runs.

How to join

How can you get onto Development Server?

To connect, start Rust and enter client.connect 81.245.228.184:28015 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.

The small print

Server tags

What each one means.

Published as mp10,ptrak,$r?,v2633,gmrust,cs164530,ts8

Game

gmrust
Game mode Survival as standard Rust plays.
mp10
Max players It holds 10 slots.
ts8
Group limit 8 to a team, which is the default the game ships with.
v2633
Protocol Your game must run the same version to join: the protocol is 2633.
cs164530
Build The game build is 164530.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code The region code field is empty.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.