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Rust Insights

Server profile

DutchEmpire 2x fun events

Offline, with 0 of 100 players on; ranked #15,400 of every public Rust server, the top 69%. It last wiped 37d ago.

Filed under 2x teams off moddedoxidehardcore
Launch Rust and join
0/ 100 players now 0% full
07-day averagepeak –
#15,400ranktop 69%
37d agolast wipeno schedule published
–next wipeno wipe seen yet

The crowd

Players

Who is on it, hour by hour and day by day.

No hourly history yet.

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

This server has not answered a direct query in the last 48 hours.

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k20 Sep24 Sep29 Sep19 Oct24 Oct28 Oct

Note: Top 69% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Atlas - EU 2X Monthly | Vanilla+ | No BP WipesEU · groups of 16+ · 2x · monthly · 732 on average609/600
  2. Vital Rust - EU Monthly | 2x | Vanilla+ | No BP WipesEU · groups of 16+ · 2x · monthly · 547 on average398/375
  3. Atlas - US 2X Monthly | Vanilla+ | No BP WipesNA · groups of 16+ · 2x · monthly · 354 on average131/150
  4. EU RENEGADE 2x Monthly Main | 50% Upkeep | No BP Wipe | Noob FrEU · groups of 50+ · 2x · monthly · 325 on average126/150
  5. Magic Rust #18 — Vanilla 2x | PyccкийEU · groups of 150+ · 2x · weekly · 323 on average47/100
  6. MIRAGE RUST | SUNDAY 2x | VANILLA+ | Wipe 25.10EU · groups of 300+ · 2x · weekly · 299 on average194/1000

The short version

Quick answers

From the figures on this page.

Wipe schedule

When does DutchEmpire 2x fun events wipe, and how often?

Too few wipes are on record for DutchEmpire 2x fun events to reveal a rhythm. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. The world you are playing on now was made 37 days 10 hours ago.

Server

On what version does DutchEmpire 2x fun events currently run?

Running on Windows, DutchEmpire 2x fun events is on Rust network protocol 2633 and build 165217. The same protocol is required to join, and Steam takes care of updating it.

Has DutchEmpire 2x fun events stayed online, and is it up now?

DutchEmpire 2x fun events is offline at the moment; the last time it was seen was 3 days 20 hours ago. The last 7 full days gave 1 of 168 hours up, or 1% of the time. The first record Rust Insights has of it is 20 September 2026.

In which location does DutchEmpire 2x fun events sit?

No region is published by DutchEmpire 2x fun events. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. You can reach it at 81.205.40.17:28015.

Tags

What is meant by each tag on DutchEmpire 2x fun events?

When the game's server browser reads DutchEmpire 2x fun events, it finds these tags: gmhardcore (Game mode): Harsher rules apply here: hardcore; mp100 (Max players): 100 slots in total; ts0 (Group limit): This server has teams turned off; v2633 (Protocol): Matching versions are required, and the protocol is 2633; cs165217 (Build): Build 165217 is what it runs; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): The region code field is empty; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Modded is its listing, because plugins or settings change how the game plays. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.

Where does DutchEmpire 2x fun events turn up among the Rust Insights lists and filters?

The Rust Insights lists that carry DutchEmpire 2x fun events are Rust servers with a 2x gather rate and Modded Rust servers, explained. You will find it on the server list by applying these filters: Type: Modded; Game mode: Hardcore; Server tag: Modded ^z and Oxide ^o; Gather rate: 2x.

Population history

How many players are on DutchEmpire 2x fun events right now, and how does that number move?

DutchEmpire 2x fun events was last seen 3 days 20 hours ago and is offline right now. Across the past week the mean was 0 players.

In the ranking of Rust servers, where does DutchEmpire 2x fun events place?

Player hours over seven days put DutchEmpire 2x fun events at #15,400, within the top 69% of the ranked field.

Settings and rules

What are the settings and rules for DutchEmpire 2x fun events?

A 2x gather rate is what the name of DutchEmpire 2x fun events states. No group limit is published. You get hardcore as the game mode, The toughest mode from Facepunch. PvP and raiding are both enabled. It is a Modded entry: plugins or settings modify the game. Plugins: Oxide run here. The server has Valve's VAC anti-cheat switched on.

How to join

What is the way to join DutchEmpire 2x fun events?

To connect, start Rust and enter client.connect 81.205.40.17:28015 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.

The small print

Server tags

What each one means.

Published as mp100,ptrak,$r?,v2633,gmhardcore,cs165217,ts0,^o^z

Game

gmhardcore
Game mode Harsher rules apply here: hardcore.
mp100
Max players 100 slots in total.
ts0
Group limit This server has teams turned off.
v2633
Protocol Matching versions are required, and the protocol is 2633.
cs165217
Build Build 165217 is what it runs.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code The region code field is empty.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Modded is its listing, because plugins or settings change how the game plays.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.