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Rust Insights

Server profile

RustyRing, EU, 50% Decay

Online, with 0 of 150 players on; ranked #15,327 of every public Rust server, the top 69%. It last wiped 11d ago.

Filed under moddedoxide
Launch Rust and join
The server's own banner, as it publishes it.
0/ 150 players now 0% full
07-day averagepeak –
#15,327ranktop 69%
11d agolast wipeno schedule published
–next wipetoo few wipes seen yet

The crowd

Players

Who is on it, hour by hour and day by day.

AveragePeak
0123418:0003:0012:0021:0006:0015:00

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

05010015020018:0003:0012:0021:0006:0015:00

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k20 Sep26 Sep3 Oct9 Oct23 Oct29 Oct

Note: Top 69% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Too few wipes seen yet.

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1 wipe-day peak players, last three wipes

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

01234+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 1, 7 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Sun 18 Oct, 08:29 UTC11d ago 1 – running 0

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average131/100
  2. RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average188/225
  3. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 94 on average94/700
  4. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 88 on average235/700
  5. RustSpain.com | EU MainEU · groups of 12+ · weekly · 84 on average350/350
  6. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average28/1000

The short version

Quick answers

From the figures on this page.

Wipe cycle

What should you expect on wipe day at RustyRing, EU, 50% Decay?

The average busiest point of its recent wipes was 1 players. The peak crowd on this wipe came 7 hours after it started.

When does RustyRing, EU, 50% Decay wipe, and how often?

Its rhythm cannot be read yet: RustyRing, EU, 50% Decay has too few wipes on record. A force wipe falls on every Rust server once a month, and the next one is Thursday 5 November at 19:00 UTC. 11 days 8 hours have passed since its current world was created.

Server details

What does performance look like on RustyRing, EU, 50% Decay?

Server fps averaged 94 over 48 hours; the lowest reading was 42. Buildings, deployables and the rest took the entity count as high as 70,916. It drew as much as 3,715 MB of memory. Lag, for players, is low fps and an entity count that keeps climbing.

What Rust version is live on RustyRing, EU, 50% Decay?

The Rust build is network protocol 2635 and build 167781, running on Linux, for RustyRing, EU, 50% Decay. The same protocol is required to join, and Steam takes care of updating it.

How reliable is RustyRing, EU, 50% Decay, and is it up at the moment?

Right now RustyRing, EU, 50% Decay is up and running. About 2 days 22 hours ago is when it last restarted, judged from the uptime it reports. It spent 167 of the last 7 full days' 168 hours up, 99% of the time. The first record Rust Insights has of it is 13 September 2026.

What location is listed for RustyRing, EU, 50% Decay?

RustyRing, EU, 50% Decay publishes no region tag, but Europe is where its name points. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. 81.16.176.157:7201 is where it answers.

Lists and tags

What is meant by each tag on RustyRing, EU, 50% Decay?

When the game's server browser reads RustyRing, EU, 50% Decay, it finds these tags: gmrust (Game mode): The game mode is standard Rust survival; mp150 (Max players): 150 slots in total; ts8 (Group limit): This is the game default: 8 per team at most; v2635 (Protocol): To join you need the same version; protocol 2635; cs167781 (Build): Build 167781 is what it runs; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it is filed under Modded. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.

Where does RustyRing, EU, 50% Decay turn up among the Rust Insights lists and filters?

These Rust Insights lists include RustyRing, EU, 50% Decay: Rust servers in Europe and Modded Rust servers, explained. On the server list, the filters that surface it are Region: Europe; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Player counts

How many players are on RustyRing, EU, 50% Decay right now?

RustyRing, EU, 50% Decay shows 0 players at the moment, against 150 slots. A seven-day average of 0 players puts the last week in context.

Where does RustyRing, EU, 50% Decay sit in the rankings?

Player hours over seven days put RustyRing, EU, 50% Decay at #15,327, within the top 69% of the ranked field.

Map and rules

What settings and rules apply on RustyRing, EU, 50% Decay?

No gather rate appears in the name of RustyRing, EU, 50% Decay. No group limit is set, so the game's default of 8 players applies. survival is the game mode, the standard game: gather, build, raid. Players may raid and fight one another. Plugins or settings change the game, so it sits under Modded in the browser. Plugins: Oxide run here. Anti-cheat: VAC, from Valve, is on.

Which map is live on RustyRing, EU, 50% Decay?

Size 3,500 and seed 1048813131 define the procedural map on RustyRing, EU, 50% Decay, generated by the game. The same size and seed produce the same map, so from this page you can look at it on RustMaps.

Join

What is the way to join RustyRing, EU, 50% Decay?

To connect, start Rust and enter client.connect 81.16.176.157:7201 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.

The small print

Server tags

What each one means.

Published as mp150,ptrak,$r?,v2635,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp150
Max players 150 slots in total.
ts8
Group limit This is the game default: 8 per team at most.
v2635
Protocol To join you need the same version; protocol 2635.
cs167781
Build Build 167781 is what it runs.
ptrak
Networking RakNet handles the network layer, as it does by default.
$r?
Region code No region code is set.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it is filed under Modded.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.