Server profile
JonDoughandfriends
Online, with 0 of 50 players on; ranked #15,270 of every public Rust server, the top 69%. It last wiped 28d ago.
Online 81.0.246.242:28315 checked 10m ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 69% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
No rhythm it keeps.
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe
Note: players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 18:07 UTC FW28d ago | 0 | – | running | 0 |
| Mon 14 Sep, 10:23 UTC45d ago | 1 | halved by day 1 | 17.3 days | 0 |
| Mon 14 Sep, 01:19 UTC46d ago | 1 | – | 0.4 days | 0 |
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays|123/250
- Rustoria.co - EU East Long142/200
- Rusty Moose |EU Main|297/275
- Rustafied.com - EU Friday8/100
- Rustoria.co - EU Main288/300
- Rustoria.co - EU East Medium563/575
The short version
Quick answers
From the figures on this page.
Wipe cycle
What does JonDoughandfriends look like once wipe day arrives?
Recent wipes peaked at 1 players on average. 0 hours after the latest wipe, the crowd peaked. Half the peak held until the next wipe in 0% of its recent wipes. In the other cases, it dropped below half by day 1.
On what schedule does JonDoughandfriends wipe?
There is no next wipe to predict: JonDoughandfriends wipes at irregular times. A force wipe falls on every Rust server once a month, and the next one is Thursday 5 November at 19:00 UTC. This world dates from 28 days 13 hours ago.
Server
Does JonDoughandfriends hold a steady frame rate?
Average server fps over the last 48 hours was 58, with a floor of 45. The world held a peak of 146,423 entities, counting buildings, deployables and all the rest. The highest memory figure was 4,563 MB. Lag, for players, is low fps and an entity count that keeps climbing.
What Rust version is live on JonDoughandfriends?
The Rust build is network protocol 2635 and build 168909, running on Windows, for JonDoughandfriends. You can only join if your game is on the same protocol; Steam handles that update.
How reliable is JonDoughandfriends, and is it up at the moment?
JonDoughandfriends is currently reachable and online. About 7 days 11 hours ago is when it last restarted, judged from the uptime it reports. The last 7 full days gave 167 of 168 hours up, or 99% of the time. On 13 September 2026 is when Rust Insights first saw it.
What location is listed for JonDoughandfriends?
No region is published by JonDoughandfriends. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. You can reach it at 81.0.246.242:28315.
Server tags
Which meanings sit behind the tags on JonDoughandfriends?
When the game's server browser reads JonDoughandfriends, it finds these tags: gmrust (Game mode): Survival as standard Rust plays; mp50 (Max players): The slot count is 50; ts8 (Group limit): The game default applies: teams cap at 8; v2635 (Protocol): Your game must run the same version to join: the protocol is 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): The region code field is empty. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.
Which Rust Insights filters and lists feature JonDoughandfriends?
These Rust Insights lists include JonDoughandfriends: Best Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Population history
What does the population of JonDoughandfriends look like?
JonDoughandfriends shows 0 players at the moment, against 50 slots. Across the past week the mean was 0 players.
Where does JonDoughandfriends sit in the rankings?
On player hours for the last seven days, JonDoughandfriends sits at #15,270, inside the top 69% of ranked servers.
Rules and settings
What settings and rules apply on JonDoughandfriends?
Nothing about gather rate is given in the name of JonDoughandfriends. No group limit is set, so the game's default of 8 players applies. survival is the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. The server browser lists it under Community. Anti-cheat: VAC, from Valve, is off.
Which map is live on JonDoughandfriends?
JonDoughandfriends runs a procedural map of size 5,000 with seed 2147483647, generated by the game. Size and seed give the same map each time, so this page lets you look at it on RustMaps.
Connecting
What is the way to join JonDoughandfriends?
Open the console with F1 in Rust and enter client.connect 81.0.246.242:28315. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.
