Server profile
Mark
Offline, with 0 of 10 players on; ranked #16,009 of every public Rust server, the top 71%. It last wiped 23d ago.
Offline 80.89.196.201:28015 checked 23d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 71% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays|739/825
- Rustoria.co - EU Main51/250
- Rusty Moose |EU Main|111/250
- Rustoria.co - EU East Long417/500
- Rustoria.co - EU East Medium239/300
- Rustafied.com - EU Friday188/300
The short version
Quick answers
From the figures on this page.
Wipe days
On what schedule does Mark wipe?
The record of Mark's wipes is too thin yet to show its rhythm. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. 23 days 15 hours have passed since its current world was created.
Server
On what version does Mark currently run?
Rust network protocol 2634 and build 166652 on Windows is what Mark runs. The same protocol is required to join, and Steam takes care of updating it.
What does uptime look like for Mark, and is it online?
The last sighting of Mark was 23 days 8 hours ago, and it is offline at present. It spent 0 of the last 7 full days' 168 hours up, 0% of the time. Rust Insights first logged this server on 4 October 2026.
In which location does Mark sit?
A region is not published by Mark. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. Connect through 80.89.196.201:28015.
Lists and tags
Which meanings sit behind the tags on Mark?
The tags gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): The slot count is 10; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2634 (Protocol): Your game must run the same version to join: the protocol is 2634; cs166652 (Build): Build 166652 is what it runs; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): No region code is set are what Mark publishes, and the server browser in the game reads them. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.
Which Rust Insights filters and lists feature Mark?
These Rust Insights lists include Mark: Best Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Population history
How many players are on Mark right now?
Mark was last seen 23 days 8 hours ago and is offline right now.
Where does Mark sit in the rankings?
The player-hours ranking for the last seven days puts Mark at #16,009, among the top 71% of all ranked servers.
Settings and rules
What are the settings and rules for Mark?
The name of Mark does not state a gather rate. Groups can reach 8 players, which is the default in the game. You get survival as the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. Community is the browser category it appears in. VAC is on: Valve's anti-cheat is active.
Which map is live on Mark?
A procedural map, generated by the game, is what Mark runs.
Join
How do you connect to Mark?
Open the console with F1 in Rust and enter client.connect 80.89.196.201:28015. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.