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Rust Insights

Server profile

My Test Server

Offline, with 1 of 10 players on; ranked #14,224 of every public Rust server, the top 65%. It last wiped 16d ago.

Filed under
Launch Rust and join
1/ 10 players now 10% full
07-day averagepeak –
#14,224ranktop 65%
16d agolast wipeno schedule published
–next wipetoo few wipes seen yet

The crowd

Players

Who is on it, hour by hour and day by day.

No hourly history yet.

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

This server has not answered a direct query in the last 48 hours.

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 12 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k12 Oct13 Oct15 Oct16 Oct18 Oct19 Oct

Note: Top 65% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Too few wipes seen yet.

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1 wipe-day peak players, last three wipes

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

00.250.50.751+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Mon 12 Oct, 11:09 UTC16d ago 1 – running 0

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 531 on average248/250
  2. Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average172/225
  3. Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average19/250
  4. Rustoria.co - EU MainEU · groups of 16+ · weekly · 280 on average22/250
  5. Rustafied.com - EU FridayEU · groups of 16+ · weekly · 275 on average23/100
  6. Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 248 on average78/200

The short version

Quick answers

From the figures on this page.

Wipe schedule

On My Test Server, what happens on wipe day?

Recent wipes peaked at 1 players on average. 0 hours into the latest wipe, the crowd on the server reached its peak.

How often does My Test Server wipe, and on which day?

Too few wipes are on record for My Test Server to reveal a rhythm. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. The world you are playing on now was made 16 days 20 hours ago.

About the server

Which Rust version is My Test Server on?

Rust network protocol 2634 and build 167584 on Windows is what My Test Server runs. The same protocol is required to join, and Steam takes care of updating it.

What does uptime look like for My Test Server, and is it online?

My Test Server is offline at the moment; the last time it was seen was 16 days 16 hours ago. The last 7 full days gave 0 of 168 hours up, or 0% of the time. The first record Rust Insights has of it is 12 October 2026.

Where does My Test Server run from?

No region is published by My Test Server. Rust Insights reports the location a server declares, not the physical place of the machine. Connect through 80.83.251.168:28015.

Lists and tags

How should you read the tags listed for My Test Server?

When the game's server browser reads My Test Server, it finds these tags: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): It holds 10 slots; ts8 (Group limit): The game default applies: teams cap at 8; v2634 (Protocol): Matching versions are required, and the protocol is 2634; cs167584 (Build): It runs game build 167584; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): A region code has not been set. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.

Where does My Test Server turn up among the Rust Insights lists and filters?

These Rust Insights lists include My Test Server: Best Rust community servers. You will find it on the server list by applying these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Player counts

How many players are on My Test Server right now?

The last time My Test Server was seen online was 16 days 16 hours ago, and it is offline now.

In the ranking of Rust servers, where does My Test Server place?

On player hours for the last seven days, My Test Server sits at #14,224, inside the top 65% of ranked servers.

Settings and rules

How is My Test Server configured, and what rules apply?

Nothing about gather rate is given in the name of My Test Server. Groups can reach 8 players, which is the default in the game. survival is the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. Community is the browser category it appears in. VAC is off: Valve's anti-cheat is not active.

What is the map on My Test Server?

My Test Server runs a procedural map of size 4,000 with seed 3473475, generated by the game. You can look at the map on RustMaps from this page, since the same size and seed produce the same map.

How to join

How do you connect to My Test Server?

Open the console with F1 in Rust and enter client.connect 80.83.251.168:28015. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.

The small print

Server tags

What each one means.

Published as mp10,ptrak,$r?,v2634,gmrust,cs167584,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp10
Max players It holds 10 slots.
ts8
Group limit The game default applies: teams cap at 8.
v2634
Protocol Matching versions are required, and the protocol is 2634.
cs167584
Build It runs game build 167584.
ptrak
Networking RakNet handles the network layer, as it does by default.
$r?
Region code A region code has not been set.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.