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Rust Insights

Server profile · EU

Realistic RUST

Offline, with 1 of 100 players on; ranked #15,516 of every public Rust server, the top 68%. It last wiped 25d ago.

Filed under moddedoxidepve
Launch Rust and join
1/ 100 players now 1% full
07-day averagepeak –
#15,516ranktop 68% · #2454 in EU
25d agolast wipeno schedule published
–next wipeno wipe seen yet

The crowd

Players

Who is on it, hour by hour and day by day.

No hourly history yet.

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

This server has not answered a direct query in the last 48 hours.

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k3 Oct4 Oct5 Oct7 Oct8 Oct9 Oct

Note: Top 68% of all ranked servers, top 86% in EU. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. CZ/EU Farming Industry PVEEU · groups of 8+ · monthly · 4 on average9/50
  2. BroinRust [PVE CLASSIC EU/EA]EU · groups of 8+ · monthly · 3 on average4/200
  3. BroinRust [PVE MOD EU/EA]EU · groups of 10+ · biweekly · 3 on average1/200
  4. PIGLAND V7 NOWIPE/PVE/KIT ХрюшкиEU · groups of 8+ · 2 on average1/20
  5. Fury Rust #1 [PVE|RB|NPC|EVENTS|BUILD|CHILL]EU · groups of 10+ · monthly · 2 on average1/100
  6. Хомка RU PvEEU · groups of 8+ · monthly · 1 on average0/100

The short version

Quick answers

From the figures on this page.

Wipe days

How often does Realistic RUST wipe, and on which day?

Its rhythm cannot be read yet: Realistic RUST has too few wipes on record. The monthly force wipe comes to all Rust servers next on Thursday 5 November at 19:00 UTC. 25 days 21 hours have passed since its current world was created.

About the server

On what version does Realistic RUST currently run?

Rust network protocol 2634 and build 166652 on Windows is what Realistic RUST runs. The same protocol is required to join, and Steam takes care of updating it.

Has Realistic RUST stayed online, and is it up now?

Realistic RUST is offline at the moment; the last time it was seen was 25 days 20 hours ago. It spent 0 of the last 7 full days' 168 hours up, 0% of the time. On 3 October 2026 is when Rust Insights first saw it.

What location is listed for Realistic RUST?

With its EU tag, Realistic RUST lists itself in Europe. Rust Insights reports the location a server declares, not the physical place of the machine. Connect through 80.187.127.99:28015.

Tags

Which meanings sit behind the tags on Realistic RUST?

The tags gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): The slot count is 100; ts8 (Group limit): The game default applies: teams cap at 8; v2634 (Protocol): To join you need the same version; protocol 2634; cs166652 (Build): The game build is 166652; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): No region code is set; ^k (Build server): Base design and practice are the point; ^p (PvE): There is no player fighting; the world itself is the danger; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): Plugins or settings alter the game, so it is filed under Modded; EU (Europe): The server browser files this server under Europe are what Realistic RUST publishes, and the server browser in the game reads them. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.

Which Rust Insights filters and lists feature Realistic RUST?

Realistic RUST appears among the following Rust Insights lists: Rust servers in Europe, Modded Rust servers, explained, Rust build and creative servers and Rust PvE servers, live. You will find it on the server list by applying these filters: Region: Europe; Type: Modded; Game mode: PvE; Server tag: PvE ^p, Build server ^k, Modded ^z and Oxide ^o; Group limit: 5 or more.

Population

How many players are on Realistic RUST right now?

Realistic RUST was last seen 25 days 20 hours ago and is offline right now.

In the ranking of Rust servers, where does Realistic RUST place?

In Europe, Realistic RUST is #2,454; across all ranked servers it is #15,516 on seven-day player hours, in the top 68%.

Settings and rules

What are the settings and rules for Realistic RUST?

The name of Realistic RUST does not state a gather rate. Groups can reach 8 players, which is the default in the game. build & creative is the game mode, sandbox building, no gathering. It is a Modded entry: plugins or settings modify the game. Plugins: Oxide run here. The server has Valve's VAC anti-cheat switched on.

Join

How do you connect to Realistic RUST?

Open the console with F1 in Rust and enter client.connect 80.187.127.99:28015. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.

The small print

Server tags

What each one means.

Published as mp100,ptrak,$r?,v2634,^k,EU,^p,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp100
Max players The slot count is 100.
ts8
Group limit The game default applies: teams cap at 8.
v2634
Protocol To join you need the same version; protocol 2634.
cs166652
Build The game build is 166652.
ptrak
Networking RakNet handles the network layer, as it does by default.
$r?
Region code No region code is set.

Gameplay

^k
Build server Base design and practice are the point.
^p
PvE There is no player fighting; the world itself is the danger.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), is in use.
^z
Modded Plugins or settings alter the game, so it is filed under Modded.

Region

EU
Europe The server browser files this server under Europe.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.