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Rust Insights

Server profile · EU

Realistic RUST

Offline, with 0 of 50 players on; ranked #7,143 of every public Rust server, the top 32%. It last wiped 24d ago.

Filed under moddedoxidepve
Launch Rust and join
0/ 50 players now 0% full
07-day averagepeak 1
#7,143ranktop 32% · #2002 in EU
24d agolast wipeno schedule published
–next wipeno wipe seen yet

The crowd

Players

Who is on it, hour by hour and day by day.

AveragePeak
00.250.50.75111:0017:0023:0005:0011:0021:00

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

This server has not answered a direct query in the last 48 hours.

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k18 Oct20 Oct22 Oct25 Oct27 Oct29 Oct

Note: Top 32% of all ranked servers, top 69% in EU. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. CZ/EU Farming Industry PVEEU · groups of 8+ · monthly · 4 on average1/50
  2. BroinRust [PVE CLASSIC EU/EA]EU · groups of 8+ · monthly · 3 on average4/200
  3. BroinRust [PVE MOD EU/EA]EU · groups of 10+ · biweekly · 3 on average1/200
  4. PIGLAND V7 NOWIPE/PVE/KIT ХрюшкиEU · groups of 8+ · 2 on average1/20
  5. Fury Rust #1 [PVE|RB|NPC|EVENTS|BUILD|CHILL]EU · groups of 10+ · monthly · 2 on average2/100
  6. Хомка RU PvEEU · groups of 8+ · monthly · 1 on average1/100

The short version

Quick answers

From the figures on this page.

Wipe days

When does Realistic RUST wipe, and how often?

Its rhythm cannot be read yet: Realistic RUST has too few wipes on record. A force wipe falls on every Rust server once a month, and the next one is Thursday 5 November at 19:00 UTC. The world you are playing on now was made 24 days 22 hours ago.

Server

Which Rust version is Realistic RUST on?

Running on Windows, Realistic RUST is on Rust network protocol 2635 and build 168909. Joining needs your game on the same protocol, which Steam updates for you.

Has Realistic RUST stayed online, and is it up now?

Realistic RUST is offline at the moment; the last time it was seen was 12 hours ago. The last 7 full days gave 138 of 168 hours up, or 82% of the time. On 18 October 2026 is when Rust Insights first saw it.

Where does Realistic RUST run from?

Its EU tag is what Realistic RUST uses to list itself in Europe. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. 80.187.125.54:28015 is where it answers.

Server tags

Which meanings sit behind the tags on Realistic RUST?

When the game's server browser reads Realistic RUST, it finds these tags: gmrust (Game mode): Survival as standard Rust plays; mp50 (Max players): It holds 50 slots; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2635 (Protocol): Your game must run the same version to join: the protocol is 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): No region code is set; ^k (Build server): Design and practise your bases here; ^p (PvE): Danger comes from the world, not from other players; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): Plugins or settings alter the game, so it is filed under Modded; EU (Europe): Its browser listing sits under Europe. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.

On which Rust Insights lists does Realistic RUST appear?

The Rust Insights lists that carry Realistic RUST are Rust servers in Europe, Modded Rust servers, explained, Rust build and creative servers and Rust PvE servers, live. On the server list, the filters that surface it are Region: Europe; Type: Modded; Game mode: PvE; Server tag: PvE ^p, Build server ^k, Modded ^z and Oxide ^o; Group limit: 5 or more.

Population history

How many players are on Realistic RUST right now?

Realistic RUST was last seen 12 hours ago and is offline right now. A weekly average of 0 players goes with a peak of 1. Look at the last 48 hours and the peak hour is 21:00 UTC, at 1 players on average.

How does Realistic RUST compare with other Rust servers in the ranking?

Realistic RUST holds #7,143 for player hours over the last seven days, #2,002 in Europe and in the top 32% of all ranked servers.

Rules and settings

What settings and rules apply on Realistic RUST?

The name of Realistic RUST does not state a gather rate. The default of 8 players per group is what applies here. You get build & creative as the game mode, sandbox building, no gathering. Plugins or settings change the game, so it sits under Modded in the browser. Oxide is the plugin count it runs. Anti-cheat: VAC, from Valve, is on.

How to join

How can you get onto Realistic RUST?

Type client.connect 80.187.125.54:28015 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam.

The small print

Server tags

What each one means.

Published as mp50,ptrak,$r?,v2635,^k,EU,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival as standard Rust plays.
mp50
Max players It holds 50 slots.
ts8
Group limit 8 to a team, which is the default the game ships with.
v2635
Protocol Your game must run the same version to join: the protocol is 2635.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code No region code is set.

Gameplay

^k
Build server Design and practise your bases here.
^p
PvE Danger comes from the world, not from other players.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), is in use.
^z
Modded Plugins or settings alter the game, so it is filed under Modded.

Region

EU
Europe Its browser listing sits under Europe.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.