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Rust Insights

Server profile · EU

Realistic RUST

Offline, with 0 of 100 players on; ranked #15,915 of every public Rust server, the top 72%. It last wiped 24d ago.

Filed under moddedoxidepve
Launch Rust and join
0/ 100 players now 0% full
07-day averagepeak –
#15,915ranktop 72% · #2504 in EU
24d agolast wipeno schedule published
–next wipeno wipe seen yet

The crowd

Players

Who is on it, hour by hour and day by day.

No hourly history yet.

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

This server has not answered a direct query in the last 48 hours.

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k4 Oct6 Oct8 Oct10 Oct12 Oct14 Oct

Note: Top 72% of all ranked servers, top 88% in EU. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. CZ/EU Farming Industry PVEEU · groups of 8+ · monthly · 4 on average1/50
  2. BroinRust [PVE CLASSIC EU/EA]EU · groups of 8+ · monthly · 3 on average1/200
  3. BroinRust [PVE MOD EU/EA]EU · groups of 10+ · biweekly · 3 on average0/200
  4. PIGLAND V7 NOWIPE/PVE/KIT ХрюшкиEU · groups of 8+ · 2 on average1/20
  5. Fury Rust #1 [PVE|RB|NPC|EVENTS|BUILD|CHILL]EU · groups of 10+ · monthly · 2 on average0/100
  6. Хомка RU PvEEU · groups of 8+ · monthly · 1 on average1/100

The short version

Quick answers

From the figures on this page.

Wipe days

How often does Realistic RUST wipe, and on which day?

The record of Realistic RUST's wipes is too thin yet to show its rhythm. The monthly force wipe comes to all Rust servers next on Thursday 5 November at 19:00 UTC. The world you are playing on now was made 24 days 19 hours ago.

Server details

Which Rust version is Realistic RUST on?

Rust network protocol 2634 and build 167058 on Windows is what Realistic RUST runs. You can only join if your game is on the same protocol; Steam handles that update.

Has Realistic RUST stayed online, and is it up now?

Realistic RUST is offline at the moment; the last time it was seen was 21 days 15 hours ago. It spent 0 of the last 7 full days' 168 hours up, 0% of the time. Rust Insights first logged this server on 4 October 2026.

What location is listed for Realistic RUST?

With its EU tag, Realistic RUST lists itself in Europe. Rust Insights reports the location a server declares, not the physical place of the machine. 80.187.125.140:28015 is where it answers.

Lists and tags

Which meanings sit behind the tags on Realistic RUST?

The tags gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): The slot count is 100; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2634 (Protocol): Your game must run the same version to join: the protocol is 2634; cs167058 (Build): Build 167058 is what it runs; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): No region code is set; ^k (Build server): Base design and practice are the point; ^p (PvE): Danger comes from the world, not from other players; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): Plugins or settings alter the game, so it is filed under Modded; EU (Europe): The server browser files this server under Europe are what Realistic RUST publishes, and the server browser in the game reads them. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.

Where does Realistic RUST turn up among the Rust Insights lists and filters?

Realistic RUST appears among the following Rust Insights lists: Rust servers in Europe, Modded Rust servers, explained, Rust build and creative servers and Rust PvE servers, live. On the server list, the filters that surface it are Region: Europe; Type: Modded; Game mode: PvE; Server tag: PvE ^p, Build server ^k, Modded ^z and Oxide ^o; Group limit: 5 or more.

Population

How many players are on Realistic RUST right now, and how does that number move?

Realistic RUST is offline at the moment; the last sighting was 21 days 15 hours ago.

How does Realistic RUST compare with other Rust servers in the ranking?

In Europe, Realistic RUST is #2,504; across all ranked servers it is #15,915 on seven-day player hours, in the top 72%.

Map and rules

How is Realistic RUST configured, and what rules apply?

No gather rate appears in the name of Realistic RUST. No group limit is set, so the game's default of 8 players applies. You get build & creative as the game mode, sandbox building, no gathering. It is a Modded entry: plugins or settings modify the game. Oxide is the plugin count it runs. Anti-cheat: VAC, from Valve, is on.

Connecting

What is the way to join Realistic RUST?

To connect, start Rust and enter client.connect 80.187.125.140:28015 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.

The small print

Server tags

What each one means.

Published as mp100,ptrak,$r?,v2634,^k,EU,^p,gmrust,cs167058,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp100
Max players The slot count is 100.
ts8
Group limit 8 to a team, which is the default the game ships with.
v2634
Protocol Your game must run the same version to join: the protocol is 2634.
cs167058
Build Build 167058 is what it runs.
ptrak
Networking Rust's standard network layer, RakNet, carries it.
$r?
Region code No region code is set.

Gameplay

^k
Build server Base design and practice are the point.
^p
PvE Danger comes from the world, not from other players.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), is in use.
^z
Modded Plugins or settings alter the game, so it is filed under Modded.

Region

EU
Europe The server browser files this server under Europe.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.