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Rust Insights

Server profile · EU

Realistic RUST

Offline, with 0 of 100 players on; ranked #15,134 of every public Rust server. It last wiped 54d ago.

Filed under moddedoxidepve
Launch Rust and join
0/ 100 players now 0% full
07-day averagepeak –
#15,134rank#2503 in EU
54d agolast wipeno schedule published
–next wipeno wipe seen yet

The crowd

Players

Who is on it, hour by hour and day by day.

No hourly history yet.

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

This server has not answered a direct query in the last 48 hours.

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

No rank history yet.

The wipe cycle

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. CZ/EU Farming Industry PVEEU · groups of 8+ · monthly · 4 on average0/50
  2. BroinRust [PVE CLASSIC EU/EA]EU · groups of 8+ · monthly · 3 on average1/200
  3. BroinRust [PVE MOD EU/EA]EU · groups of 10+ · biweekly · 3 on average2/200
  4. PIGLAND V7 NOWIPE/PVE/KIT ХрюшкиEU · groups of 8+ · 2 on average1/20
  5. Fury Rust #1 [PVE|RB|NPC|EVENTS|BUILD|CHILL]EU · groups of 10+ · monthly · 2 on average1/100
  6. Хомка RU PvEEU · groups of 8+ · monthly · 1 on average2/100

The short version

Quick answers

From the figures on this page.

Wipe schedule

On what schedule does Realistic RUST wipe?

Its rhythm cannot be read yet: Realistic RUST has too few wipes on record. The monthly force wipe comes to all Rust servers next on Thursday 5 November at 19:00 UTC. 54 days 12 hours have passed since its current world was created.

About the server

On what version does Realistic RUST currently run?

Rust network protocol 2633 and build 163794 on Windows is what Realistic RUST runs. You can only join if your game is on the same protocol; Steam handles that update.

What does uptime look like for Realistic RUST, and is it online?

Realistic RUST is offline at the moment; the last time it was seen was 45 days 2 hours ago. It spent 0 of the last 7 full days' 168 hours up, 0% of the time. On 13 September 2026 is when Rust Insights first saw it.

What location is listed for Realistic RUST?

With its EU tag, Realistic RUST lists itself in Europe. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. 80.187.123.246:28015 is where it answers.

Lists and tags

What is meant by each tag on Realistic RUST?

When the game's server browser reads Realistic RUST, it finds these tags: gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): 100 slots in total; ts8 (Group limit): The game default applies: teams cap at 8; v2633 (Protocol): Your game must run the same version to join: the protocol is 2633; cs163794 (Build): It runs game build 163794; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): No region code is set; ^k (Build server): Design and practise your bases here; ^p (PvE): There is no player fighting; the world itself is the danger; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings, placing it under Modded; EU (Europe): Find it in the browser under Europe. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.

Which Rust Insights filters and lists feature Realistic RUST?

These Rust Insights lists include Realistic RUST: Rust servers in Europe, Modded Rust servers, explained, Rust build and creative servers and Rust PvE servers, live. You will find it on the server list by applying these filters: Region: Europe; Type: Modded; Game mode: PvE; Server tag: PvE ^p, Build server ^k, Modded ^z and Oxide ^o; Group limit: 5 or more.

Player counts

What does the population of Realistic RUST look like?

Realistic RUST is offline at the moment; the last sighting was 45 days 2 hours ago.

How does Realistic RUST compare with other Rust servers in the ranking?

On the seven-day player-hours measure, Realistic RUST is #15,134, in the top – of all ranked servers and #2,503 in Europe.

Settings and rules

How is Realistic RUST configured, and what rules apply?

The name of Realistic RUST does not state a gather rate. The default of 8 players per group is what applies here. You get build & creative as the game mode, sandbox building, no gathering. The server browser lists it under Modded: plugins or settings alter the game. It runs plugins, Oxide of them. The server has Valve's VAC anti-cheat switched on.

Connecting

How can you get onto Realistic RUST?

To connect, start Rust and enter client.connect 80.187.123.246:28015 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.

The small print

Server tags

What each one means.

Published as mp100,ptrak,$r?,v2633,^k,EU,^p,gmrust,cs163794,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp100
Max players 100 slots in total.
ts8
Group limit The game default applies: teams cap at 8.
v2633
Protocol Your game must run the same version to join: the protocol is 2633.
cs163794
Build It runs game build 163794.
ptrak
Networking RakNet handles the network layer, as it does by default.
$r?
Region code No region code is set.

Gameplay

^k
Build server Design and practise your bases here.
^p
PvE There is no player fighting; the world itself is the danger.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded The game is changed by plugins or settings, placing it under Modded.

Region

EU
Europe Find it in the browser under Europe.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.