Server profile · EU
Realistic RUST
Offline, with 0 of 100 players on; ranked #15,134 of every public Rust server. It last wiped 54d ago.
Offline EU 80.187.123.246:28015 checked 45d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe schedule
On what schedule does Realistic RUST wipe?
Its rhythm cannot be read yet: Realistic RUST has too few wipes on record. The monthly force wipe comes to all Rust servers next on Thursday 5 November at 19:00 UTC. 54 days 12 hours have passed since its current world was created.
About the server
On what version does Realistic RUST currently run?
Rust network protocol 2633 and build 163794 on Windows is what Realistic RUST runs. You can only join if your game is on the same protocol; Steam handles that update.
What does uptime look like for Realistic RUST, and is it online?
Realistic RUST is offline at the moment; the last time it was seen was 45 days 2 hours ago. It spent 0 of the last 7 full days' 168 hours up, 0% of the time. On 13 September 2026 is when Rust Insights first saw it.
What location is listed for Realistic RUST?
With its EU tag, Realistic RUST lists itself in Europe. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. 80.187.123.246:28015 is where it answers.
Lists and tags
What is meant by each tag on Realistic RUST?
When the game's server browser reads Realistic RUST, it finds these tags: gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): 100 slots in total; ts8 (Group limit): The game default applies: teams cap at 8; v2633 (Protocol): Your game must run the same version to join: the protocol is 2633; cs163794 (Build): It runs game build 163794; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): No region code is set; ^k (Build server): Design and practise your bases here; ^p (PvE): There is no player fighting; the world itself is the danger; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings, placing it under Modded; EU (Europe): Find it in the browser under Europe. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.
Which Rust Insights filters and lists feature Realistic RUST?
These Rust Insights lists include Realistic RUST: Rust servers in Europe, Modded Rust servers, explained, Rust build and creative servers and Rust PvE servers, live. You will find it on the server list by applying these filters: Region: Europe; Type: Modded; Game mode: PvE; Server tag: PvE ^p, Build server ^k, Modded ^z and Oxide ^o; Group limit: 5 or more.
Player counts
What does the population of Realistic RUST look like?
Realistic RUST is offline at the moment; the last sighting was 45 days 2 hours ago.
How does Realistic RUST compare with other Rust servers in the ranking?
On the seven-day player-hours measure, Realistic RUST is #15,134, in the top – of all ranked servers and #2,503 in Europe.
Settings and rules
How is Realistic RUST configured, and what rules apply?
The name of Realistic RUST does not state a gather rate. The default of 8 players per group is what applies here. You get build & creative as the game mode, sandbox building, no gathering. The server browser lists it under Modded: plugins or settings alter the game. It runs plugins, Oxide of them. The server has Valve's VAC anti-cheat switched on.
Connecting
How can you get onto Realistic RUST?
To connect, start Rust and enter client.connect 80.187.123.246:28015 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.