Server profile
My Test Server
Offline, with 1 of 10 players on; ranked #14,633 of every public Rust server, the top 65%. It last wiped 23d ago.
Offline 80.187.115.40:28015 checked 23d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 65% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays|527/550
- Rustoria.co - EU East Long411/450
- Rusty Moose |EU Main|65/250
- Rustoria.co - EU Main70/250
- Rustafied.com - EU Friday54/100
- Rustoria.co - EU East Medium170/200
The short version
Quick answers
From the figures on this page.
Wipe cycle
How often does My Test Server wipe, and on which day?
Too few wipes are on record for My Test Server to reveal a rhythm. A force wipe falls on every Rust server once a month, and the next one is Thursday 5 November at 19:00 UTC. This world dates from 23 days 15 hours ago.
About the server
Which Rust version is My Test Server on?
Rust network protocol 2634 and build 166652 on Windows is what My Test Server runs. Joining needs your game on the same protocol, which Steam updates for you.
What does uptime look like for My Test Server, and is it online?
The last sighting of My Test Server was 23 days 5 hours ago, and it is offline at present. The last 7 full days gave 0 of 168 hours up, or 0% of the time. Rust Insights first logged this server on 6 October 2026.
Where does My Test Server run from?
A region is not published by My Test Server. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. Connect through 80.187.115.40:28015.
Lists and tags
How should you read the tags listed for My Test Server?
The tags gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): It holds 10 slots; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2634 (Protocol): Your game must run the same version to join: the protocol is 2634; cs166652 (Build): Build 166652 is what it runs; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): The region code field is empty are what My Test Server publishes, and the server browser in the game reads them. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.
Which Rust Insights filters and lists feature My Test Server?
These Rust Insights lists include My Test Server: Best Rust community servers. You will find it on the server list by applying these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Player counts
What does the population of My Test Server look like?
My Test Server was last seen 23 days 5 hours ago and is offline right now.
How does My Test Server compare with other Rust servers in the ranking?
Player hours over seven days put My Test Server at #14,633, within the top 65% of the ranked field.
Settings and rules
How is My Test Server configured, and what rules apply?
No gather rate appears in the name of My Test Server. The default of 8 players per group is what applies here. You get survival as the game mode, the standard game: gather, build, raid. Players may raid and fight one another. The server browser lists it under Community. The server has Valve's VAC anti-cheat switched on.
Which map is live on My Test Server?
The map on My Test Server is procedural and the game generates it.
Connecting
What is the way to join My Test Server?
Type client.connect 80.187.115.40:28015 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam.