Server profile · EU
Realistic RUST
Offline, with 0 of 100 players on; ranked #15,143 of every public Rust server. It last wiped 54d ago.
Offline EU 80.187.115.111:28015 checked 44d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe schedule
How often does Realistic RUST wipe, and on which day?
Its rhythm cannot be read yet: Realistic RUST has too few wipes on record. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. This world dates from 54 days 8 hours ago.
Server
Which Rust version is Realistic RUST on?
Running on Windows, Realistic RUST is on Rust network protocol 2633 and build 163794. You can only join if your game is on the same protocol; Steam handles that update.
Has Realistic RUST stayed online, and is it up now?
Realistic RUST is offline at the moment; the last time it was seen was 44 days 22 hours ago. It spent 0 of the last 7 full days' 168 hours up, 0% of the time. On 13 September 2026 is when Rust Insights first saw it.
Where does Realistic RUST run from?
With its EU tag, Realistic RUST lists itself in Europe. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. Connect through 80.187.115.111:28015.
Server tags
What is meant by each tag on Realistic RUST?
These tags come from Realistic RUST and are read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): It holds 100 slots; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2633 (Protocol): Your game must run the same version to join: the protocol is 2633; cs163794 (Build): It runs game build 163794; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): The region code field is empty; ^k (Build server): Base design and practice are the point; ^p (PvE): Danger comes from the world, not from other players; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; EU (Europe): Its browser listing sits under Europe. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.
Where does Realistic RUST turn up among the Rust Insights lists and filters?
These Rust Insights lists include Realistic RUST: Rust servers in Europe, Modded Rust servers, explained, Rust build and creative servers and Rust PvE servers, live. You will find it on the server list by applying these filters: Region: Europe; Type: Modded; Game mode: PvE; Server tag: PvE ^p, Build server ^k, Modded ^z and Oxide ^o; Group limit: 5 or more.
Player counts
What does the population of Realistic RUST look like?
Realistic RUST was last seen 44 days 22 hours ago and is offline right now.
Where does Realistic RUST sit in the rankings?
In Europe, Realistic RUST is #2,503; across all ranked servers it is #15,143 on seven-day player hours, in the top –.
Map and rules
How is Realistic RUST configured, and what rules apply?
The name of Realistic RUST does not state a gather rate. No group limit is set, so the game's default of 8 players applies. build & creative is the game mode, sandbox building, no gathering. It is a Modded entry: plugins or settings modify the game. Plugins: Oxide run here. The server has Valve's VAC anti-cheat switched on.
Join
What is the way to join Realistic RUST?
To connect, start Rust and enter client.connect 80.187.115.111:28015 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.