Server profile · EU
Realistic RUST
Offline, with 0 of 100 players on; ranked #15,468 of every public Rust server. It last wiped 54d ago.
Offline EU 80.187.104.170:28015 checked 38d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe cycle
How often does Realistic RUST wipe, and on which day?
Its rhythm cannot be read yet: Realistic RUST has too few wipes on record. A force wipe falls on every Rust server once a month, and the next one is Thursday 5 November at 19:00 UTC. This world dates from 54 days 10 hours ago.
About the server
What Rust version is live on Realistic RUST?
Rust network protocol 2633 and build 164530 on Windows is what Realistic RUST runs. Joining needs your game on the same protocol, which Steam updates for you.
What does uptime look like for Realistic RUST, and is it online?
Realistic RUST is offline at the moment; the last time it was seen was 38 days ago. It spent 0 of the last 7 full days' 168 hours up, 0% of the time. The first record Rust Insights has of it is 19 September 2026.
In which location does Realistic RUST sit?
With its EU tag, Realistic RUST lists itself in Europe. Rust Insights reports the location a server declares, not the physical place of the machine. You can reach it at 80.187.104.170:28015.
Server tags
How should you read the tags listed for Realistic RUST?
When the game's server browser reads Realistic RUST, it finds these tags: gmrust (Game mode): Survival as standard Rust plays; mp100 (Max players): 100 slots in total; ts8 (Group limit): This is the game default: 8 per team at most; v2633 (Protocol): Matching versions are required, and the protocol is 2633; cs164530 (Build): The game build is 164530; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): No region code is set; ^k (Build server): Use it to design bases and practise builds; ^p (PvE): The world is the threat here, since players do not fight one another; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings, placing it under Modded; EU (Europe): Its browser listing sits under Europe. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.
On which Rust Insights lists does Realistic RUST appear?
The Rust Insights lists that carry Realistic RUST are Rust servers in Europe, Modded Rust servers, explained, Rust build and creative servers and Rust PvE servers, live. You will find it on the server list by applying these filters: Region: Europe; Type: Modded; Game mode: PvE; Server tag: PvE ^p, Build server ^k, Modded ^z and Oxide ^o; Group limit: 5 or more.
Player counts
How many players are on Realistic RUST right now, and how does that number move?
The last time Realistic RUST was seen online was 38 days ago, and it is offline now.
Where does Realistic RUST sit in the rankings?
On the seven-day player-hours measure, Realistic RUST is #15,468, in the top – of all ranked servers and #2,540 in Europe.
Map and rules
What settings and rules apply on Realistic RUST?
Nothing about gather rate is given in the name of Realistic RUST. The default of 8 players per group is what applies here. build & creative is the game mode, sandbox building, no gathering. It is a Modded entry: plugins or settings modify the game. Plugins: Oxide run here. The server has Valve's VAC anti-cheat switched on.
Join
How do you connect to Realistic RUST?
To connect, start Rust and enter client.connect 80.187.104.170:28015 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.