Server profile · EU
* SCHLARAFFENLAND PvE | RaidBase | Events | Skins | Skills | ..
Online, with 1 of 51 players on; ranked #3,385 of every public Rust server, the top 15%. It last wiped 26d ago.
Online EU 80.153.52.43:28017 checked 13m ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 15% of all ranked servers, top 43% in EU. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Force wipes only.
Next wipe Thursday 5 November, 19:00 UTC, in 8d 20h. The force wipe · high confidence
Coming wipes
- 8d 20hThu 5 Nov, 19:00 UTCFW
- 36d 20hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe
Note: players each hour, from the hour of the wipe. The latest peaked at 10, 22 hours in.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 18:18 UTC FW26d ago | 10 | – | running | 3 |
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe cycle
What does * SCHLARAFFENLAND PvE | RaidBase | Events | Skins | Skills | .. look like once wipe day arrives?
Recent wipes peaked at 10 players on average. The peak crowd on this wipe came 22 hours after it started.
When does * SCHLARAFFENLAND PvE | RaidBase | Events | Skins | Skills | .. wipe, and how often?
The only wipe on * SCHLARAFFENLAND PvE | RaidBase | Events | Skins | Skills | .. is the monthly force wipe. Its next wipe falls on Thursday 5 November at 19:00 UTC, the force wipe that applies to all Rust servers. 26 days 3 hours have passed since its current world was created. The tags put wipes at monthly.
Server
What does performance look like on * SCHLARAFFENLAND PvE | RaidBase | Events | Skins | Skills | ..?
The 48-hour average for server fps is 82, and 54 was the lowest seen. Buildings, deployables and the rest took the entity count as high as 157,834. The highest memory figure was 4,974 MB. Lag, for players, is low fps and an entity count that keeps climbing.
What Rust version is live on * SCHLARAFFENLAND PvE | RaidBase | Events | Skins | Skills | ..?
Running on Windows, * SCHLARAFFENLAND PvE | RaidBase | Events | Skins | Skills | .. is on Rust network protocol 2635 and build 168909. The same protocol is required to join, and Steam takes care of updating it.
What does uptime look like for * SCHLARAFFENLAND PvE | RaidBase | Events | Skins | Skills | .., and is it online?
Right now * SCHLARAFFENLAND PvE | RaidBase | Events | Skins | Skills | .. is up and running. About 37 hours ago is when it last restarted, judged from the uptime it reports. The last 7 full days gave 168 of 168 hours up, or 100% of the time. Rust Insights first logged this server on 13 September 2026.
Where does * SCHLARAFFENLAND PvE | RaidBase | Events | Skins | Skills | .. run from?
Its EU tag is what * SCHLARAFFENLAND PvE | RaidBase | Events | Skins | Skills | .. uses to list itself in Europe. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. You can reach it at 80.153.52.43:28017.
Tags
What is meant by each tag on * SCHLARAFFENLAND PvE | RaidBase | Events | Skins | Skills | ..?
When the game's server browser reads * SCHLARAFFENLAND PvE | RaidBase | Events | Skins | Skills | .., it finds these tags: gmrust (Game mode): Survival as standard Rust plays; mp51 (Max players): The slot count is 51; ts12 (Group limit): A team holds 12 players at most; v2635 (Protocol): To join you need the same version; protocol 2635; cs168909 (Build): Build 168909 is what it runs; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): A region code has not been set; ^m (Monthly): Facepunch's force wipe sets the rhythm: one wipe a month; ^v (Vanilla): Facepunch's game as shipped: rates, kits and rules are unchanged; ^r (Roleplay): The server is built for roleplay; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; EU (Europe): Find it in the browser under Europe. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.
On which Rust Insights lists does * SCHLARAFFENLAND PvE | RaidBase | Events | Skins | Skills | .. appear?
The Rust Insights lists that carry * SCHLARAFFENLAND PvE | RaidBase | Events | Skins | Skills | .. are Rust servers in Europe, Modded Rust servers, explained and Rust roleplay servers. These filters bring it up on the server list: Region: Europe; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Roleplay ^r, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Population
What does the population of * SCHLARAFFENLAND PvE | RaidBase | Events | Skins | Skills | .. look like?
At the time of this refresh, * SCHLARAFFENLAND PvE | RaidBase | Events | Skins | Skills | .. holds 1 players on 51 slots. A weekly average of 1 players goes with a peak of 6. Its strongest hour in the past 48 was 18:00 UTC, with an average of 2 players.
How does * SCHLARAFFENLAND PvE | RaidBase | Events | Skins | Skills | .. compare with other Rust servers in the ranking?
In Europe, * SCHLARAFFENLAND PvE | RaidBase | Events | Skins | Skills | .. is #1,269; across all ranked servers it is #3,385 on seven-day player hours, in the top 15%.
Rules and settings
How is * SCHLARAFFENLAND PvE | RaidBase | Events | Skins | Skills | .. configured, and what rules apply?
The name of * SCHLARAFFENLAND PvE | RaidBase | Events | Skins | Skills | .. does not state a gather rate. 12 players is the most a group can hold. roleplay is the game mode, towns, jobs and roleplay rules. It is a Modded entry: plugins or settings modify the game. It runs plugins, Oxide of them. Vanilla is the label it uses: facepunch's game as shipped: rates, kits and rules are unchanged. The server has Valve's VAC anti-cheat switched on.
What is the map on * SCHLARAFFENLAND PvE | RaidBase | Events | Skins | Skills | ..?
* SCHLARAFFENLAND PvE | RaidBase | Events | Skins | Skills | .. runs a procedural map of size 4,500 with seed 1074832259, generated by the game. The same size and seed produce the same map, so from this page you can look at it on RustMaps.
Join
What is the way to join * SCHLARAFFENLAND PvE | RaidBase | Events | Skins | Skills | ..?
Type client.connect 80.153.52.43:28017 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam. You will find its website at https://rust-servers.net/server/93096/.