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Rust Insights

Server profile

outpost-bridge-test

Offline, with 0 of 2 players on; ranked #16,008 of every public Rust server, the top 72%. It last wiped 22d ago.

Filed under
Launch Rust and join
0/ 2 players now 0% full
07-day averagepeak –
#16,008ranktop 72%
22d agolast wipeno schedule published
–next wipetoo few wipes seen yet

The crowd

Players

Who is on it, hour by hour and day by day.

No hourly history yet.

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

This server has not answered a direct query in the last 48 hours.

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k6 Oct7 Oct9 Oct10 Oct12 Oct13 Oct

Note: Top 72% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Too few wipes seen yet.

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

0 wipe-day peak players, last three wipes

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

No hourly players around its wipes yet.

Note: players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Tue 6 Oct, 18:36 UTC22d ago 0 – running 0

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 514 on average500/550
  2. Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average410/450
  3. Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average57/250
  4. Rustoria.co - EU MainEU · groups of 16+ · weekly · 276 on average56/250
  5. Rustafied.com - EU FridayEU · groups of 16+ · weekly · 275 on average59/100
  6. Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 241 on average156/200

The short version

Quick answers

From the figures on this page.

Wipe schedule

On outpost-bridge-test, what happens on wipe day?

At their busiest, its recent wipes drew 0 players on average. 0 hours into the latest wipe, the crowd on the server reached its peak.

When does outpost-bridge-test wipe, and how often?

Too few wipes are on record for outpost-bridge-test to reveal a rhythm. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. This world dates from 22 days 18 hours ago.

Server

On what version does outpost-bridge-test currently run?

Rust network protocol 2634 and build 166652 on Windows is what outpost-bridge-test runs. The same protocol is required to join, and Steam takes care of updating it.

What does uptime look like for outpost-bridge-test, and is it online?

The last sighting of outpost-bridge-test was 22 days 17 hours ago, and it is offline at present. The last 7 full days gave 0 of 168 hours up, or 0% of the time. On 6 October 2026 is when Rust Insights first saw it.

In which location does outpost-bridge-test sit?

There is no region published for outpost-bridge-test. Rust Insights reports the location a server declares, not the physical place of the machine. You can reach it at 80.123.69.14:28225.

Tags

What is meant by each tag on outpost-bridge-test?

The tags gmrust (Game mode): Survival as standard Rust plays; mp2 (Max players): 2 slots in total; ts8 (Group limit): The game default applies: teams cap at 8; v2634 (Protocol): Your game must run the same version to join: the protocol is 2634; cs166652 (Build): It runs game build 166652; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): No region code is set are what outpost-bridge-test publishes, and the server browser in the game reads them. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.

Which Rust Insights filters and lists feature outpost-bridge-test?

The Rust Insights lists that carry outpost-bridge-test are Best Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Population history

How many players are on outpost-bridge-test right now?

outpost-bridge-test is offline at the moment; the last sighting was 22 days 17 hours ago.

How does outpost-bridge-test compare with other Rust servers in the ranking?

On player hours for the last seven days, outpost-bridge-test sits at #16,008, inside the top 72% of ranked servers.

Settings and rules

What are the settings and rules for outpost-bridge-test?

Nothing about gather rate is given in the name of outpost-bridge-test. The default of 8 players per group is what applies here. survival is the game mode, the standard game: gather, build, raid. Players may raid and fight one another. Community is the browser category it appears in. The server has Valve's VAC anti-cheat switched on.

Which map is live on outpost-bridge-test?

The map on outpost-bridge-test is procedural and the game generates it.

Join

How do you connect to outpost-bridge-test?

To connect, start Rust and enter client.connect 80.123.69.14:28225 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.

The small print

Server tags

What each one means.

Published as mp2,ptrak,$r?,v2634,gmrust,cs166652,ts8

Game

gmrust
Game mode Survival as standard Rust plays.
mp2
Max players 2 slots in total.
ts8
Group limit The game default applies: teams cap at 8.
v2634
Protocol Your game must run the same version to join: the protocol is 2634.
cs166652
Build It runs game build 166652.
ptrak
Networking RakNet handles the network layer, as it does by default.
$r?
Region code No region code is set.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.