Server profile · EU
[DE/PVE+PVP] Hood Community Server
Offline, with 0 of 50 players on; ranked #15,478 of every public Rust server, the top 70%. It last wiped 55d ago.
Offline EU 79.254.190.160:28015 checked 41d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 70% of all ranked servers, top 86% in EU. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 3h. The force wipe
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe cycle
How often does [DE/PVE+PVP] Hood Community Server wipe, and on which day?
An estimate from the force wipe gives the next wipe on [DE/PVE+PVP] Hood Community Server. Its next wipe falls on Thursday 5 November at 19:00 UTC, the force wipe that applies to all Rust servers. This world dates from 55 days 11 hours ago. The tags put wipes at monthly.
Server
On what version does [DE/PVE+PVP] Hood Community Server currently run?
The Rust build is network protocol 2633 and build 164530, running on Linux, for [DE/PVE+PVP] Hood Community Server. The same protocol is required to join, and Steam takes care of updating it.
What does uptime look like for [DE/PVE+PVP] Hood Community Server, and is it online?
Offline at the moment, [DE/PVE+PVP] Hood Community Server was last seen 41 days 1 hours ago. It spent 0 of the last 7 full days' 168 hours up, 0% of the time. On 16 September 2026 is when Rust Insights first saw it.
What location is listed for [DE/PVE+PVP] Hood Community Server?
Its EU tag is what [DE/PVE+PVP] Hood Community Server uses to list itself in Europe. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. 79.254.190.160:28015 is where it answers.
Lists and tags
What is meant by each tag on [DE/PVE+PVP] Hood Community Server?
When the game's server browser reads [DE/PVE+PVP] Hood Community Server, it finds these tags: gmvanilla (Game mode): This server runs vanilla survival; mp50 (Max players): The slot count is 50; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2633 (Protocol): To join you need the same version; protocol 2633; cs164530 (Build): Build 164530 is what it runs; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): No region code is set; ^m (Monthly): The wipe cycle is monthly and lines up with Facepunch's force wipe; ^z (Modded): Modded is its listing, because plugins or settings change how the game plays; ^y (Carbon): Carbon, a plugin framework, runs on this server; EU (Europe): Its browser listing sits under Europe. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.
On which Rust Insights lists does [DE/PVE+PVP] Hood Community Server appear?
These Rust Insights lists include [DE/PVE+PVP] Hood Community Server: Rust servers in Europe and Modded Rust servers, explained. On the server list, the filters that surface it are Region: Europe; Type: Modded; Server tag: Monthly ^m, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.
Player counts
How many players are on [DE/PVE+PVP] Hood Community Server right now, and how does that number move?
[DE/PVE+PVP] Hood Community Server was last seen 41 days 1 hours ago and is offline right now.
Where does [DE/PVE+PVP] Hood Community Server sit in the rankings?
On the seven-day player-hours measure, [DE/PVE+PVP] Hood Community Server is #15,478, in the top 70% of all ranked servers and #2,529 in Europe.
Settings and rules
What are the settings and rules for [DE/PVE+PVP] Hood Community Server?
Nothing about gather rate is given in the name of [DE/PVE+PVP] Hood Community Server. The default of 8 players per group is what applies here. survival is the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. It is a Modded entry: plugins or settings modify the game. Plugins: Carbon run here. The server has Valve's VAC anti-cheat switched on.
What is the map on [DE/PVE+PVP] Hood Community Server?
[DE/PVE+PVP] Hood Community Server runs a procedural map of size 4,000 with seed 4396, generated by the game. You can look at the map on RustMaps from this page, since the same size and seed produce the same map.
How to join
How can you get onto [DE/PVE+PVP] Hood Community Server?
To connect, start Rust and enter client.connect 79.254.190.160:28015 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.
