Server profile · EU
[DE/PVE+PVP] Hood Community Server
Offline, with 0 of 50 players on; ranked #16,818 of every public Rust server, the top 72%. It last wiped 54d ago.
Offline EU 79.240.43.62:28015 checked 31d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 72% of all ranked servers, top 87% in EU. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 8d 6h. The force wipe
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe days
On what schedule does [DE/PVE+PVP] Hood Community Server wipe?
An estimate from the force wipe gives the next wipe on [DE/PVE+PVP] Hood Community Server. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. The world you are playing on now was made 54 days 7 hours ago. Wipes run monthly, as its tags say.
About the server
On what version does [DE/PVE+PVP] Hood Community Server currently run?
Rust network protocol 2633 and build 165217 on Linux is what [DE/PVE+PVP] Hood Community Server runs. You can only join if your game is on the same protocol; Steam handles that update.
Has [DE/PVE+PVP] Hood Community Server stayed online, and is it up now?
Offline at the moment, [DE/PVE+PVP] Hood Community Server was last seen 31 days 14 hours ago. It spent 0 of the last 7 full days' 168 hours up, 0% of the time. The first record Rust Insights has of it is 20 September 2026.
What location is listed for [DE/PVE+PVP] Hood Community Server?
With its EU tag, [DE/PVE+PVP] Hood Community Server lists itself in Europe. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. Connect through 79.240.43.62:28015.
Server tags
What is meant by each tag on [DE/PVE+PVP] Hood Community Server?
These tags come from [DE/PVE+PVP] Hood Community Server and are read by the game's server browser: gmvanilla (Game mode): The mode is vanilla survival; mp50 (Max players): It holds 50 slots; ts8 (Group limit): The game default applies: teams cap at 8; v2633 (Protocol): To join you need the same version; protocol 2633; cs165217 (Build): The game build is 165217; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): The region code field is empty; ^m (Monthly): This server wipes monthly, together with the force wipe from Facepunch; ^z (Modded): Plugins or settings alter the game, so it is filed under Modded; ^y (Carbon): Carbon is the plugin framework in use; EU (Europe): Its browser listing sits under Europe. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.
Which Rust Insights filters and lists feature [DE/PVE+PVP] Hood Community Server?
These Rust Insights lists include [DE/PVE+PVP] Hood Community Server: Rust servers in Europe and Modded Rust servers, explained. On the server list, the filters that surface it are Region: Europe; Type: Modded; Server tag: Monthly ^m, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.
Player counts
How many players are on [DE/PVE+PVP] Hood Community Server right now?
The last time [DE/PVE+PVP] Hood Community Server was seen online was 31 days 14 hours ago, and it is offline now.
In the ranking of Rust servers, where does [DE/PVE+PVP] Hood Community Server place?
On the seven-day player-hours measure, [DE/PVE+PVP] Hood Community Server is #16,818, in the top 72% of all ranked servers and #2,575 in Europe.
Rules and settings
What settings and rules apply on [DE/PVE+PVP] Hood Community Server?
No gather rate appears in the name of [DE/PVE+PVP] Hood Community Server. The default of 8 players per group is what applies here. You get survival as the game mode, the standard game: gather, build, raid. Players may raid and fight one another. The server browser lists it under Modded: plugins or settings alter the game. Carbon is the plugin count it runs. Anti-cheat: VAC, from Valve, is on.
What is the map on [DE/PVE+PVP] Hood Community Server?
Size 4,000 and seed 4396 define the procedural map on [DE/PVE+PVP] Hood Community Server, generated by the game. You can look at the map on RustMaps from this page, since the same size and seed produce the same map.
Connecting
How do you connect to [DE/PVE+PVP] Hood Community Server?
Type client.connect 79.240.43.62:28015 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam.
