Server profile
TestServer
Offline, with 1 of 5 players on; ranked #14,455 of every public Rust server, the top 65%. It last wiped 18d ago.
Offline 79.196.179.26:28015 checked 18d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 65% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays|444/475
- Rustoria.co - EU East Long244/225
- Rustoria.co - EU Main26/250
- Rusty Moose |EU Main|30/250
- Rustoria.co - EU East Medium140/200
- Rustafied.com - EU Friday49/100
The short version
Quick answers
From the figures on this page.
Wipe days
On what schedule does TestServer wipe?
Its rhythm cannot be read yet: TestServer has too few wipes on record. A force wipe falls on every Rust server once a month, and the next one is Thursday 5 November at 19:00 UTC. The world you are playing on now was made 18 days 14 hours ago.
Server
Which Rust version is TestServer on?
Running on Windows, TestServer is on Rust network protocol 2634 and build 167398. Joining needs your game on the same protocol, which Steam updates for you.
What does uptime look like for TestServer, and is it online?
Offline at the moment, TestServer was last seen 18 days 1 hours ago. The last 7 full days gave 0 of 168 hours up, or 0% of the time. The first record Rust Insights has of it is 9 October 2026.
Where does TestServer run from?
No region is published by TestServer. Rust Insights reports the location a server declares, not the physical place of the machine. 79.196.179.26:28015 is where it answers.
Tags
Which meanings sit behind the tags on TestServer?
When the game's server browser reads TestServer, it finds these tags: gmrust (Game mode): Survival as standard Rust plays; mp5 (Max players): 5 slots in total; ts8 (Group limit): This is the game default: 8 per team at most; v2634 (Protocol): Your game must run the same version to join: the protocol is 2634; cs167398 (Build): The game build is 167398; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): The region code field is empty. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.
On which Rust Insights lists does TestServer appear?
TestServer appears among the following Rust Insights lists: Best Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Player counts
How many players are on TestServer right now?
The last time TestServer was seen online was 18 days 1 hours ago, and it is offline now.
How does TestServer compare with other Rust servers in the ranking?
On player hours for the last seven days, TestServer sits at #14,455, inside the top 65% of ranked servers.
Rules and settings
What are the settings and rules for TestServer?
No gather rate appears in the name of TestServer. The default of 8 players per group is what applies here. You get survival as the game mode, the standard game: gather, build, raid. Players may raid and fight one another. Community is the browser category it appears in. The server has Valve's VAC anti-cheat switched on.
What is the map on TestServer?
The game generates the map on TestServer, which is procedural.
How to join
How do you connect to TestServer?
Type client.connect 79.196.179.26:28015 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam.