Server profile
ServerName
Offline, with 1 of 5 players on; ranked #13,025 of every public Rust server, the top 59%. It last wiped 10d ago.
Offline 79.174.56.23:28015 checked 9d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 59% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays|270/300
- Rustoria.co - EU Main16/250
- Rusty Moose |EU Main|34/250
- Rustoria.co - EU East Long117/200
- Rustoria.co - EU East Medium45/200
- Rustafied.com - EU Friday50/100
The short version
Quick answers
From the figures on this page.
Wipe cycle
How often does ServerName wipe, and on which day?
Its rhythm cannot be read yet: ServerName has too few wipes on record. A force wipe falls on every Rust server once a month, and the next one is Thursday 5 November at 19:00 UTC. This world dates from 10 days 10 hours ago.
About the server
What Rust version is live on ServerName?
Running on Windows, ServerName is on Rust network protocol 2634 and build 167781. Joining needs your game on the same protocol, which Steam updates for you.
How reliable is ServerName, and is it up at the moment?
ServerName is offline at the moment; the last time it was seen was 9 days 8 hours ago. The last 7 full days gave 0 of 168 hours up, or 0% of the time. On 17 October 2026 is when Rust Insights first saw it.
Where does ServerName run from?
There is no region published for ServerName. Rust Insights reports the location a server declares, not the physical place of the machine. 79.174.56.23:28015 is where it answers.
Lists and tags
How should you read the tags listed for ServerName?
When the game's server browser reads ServerName, it finds these tags: gmrust (Game mode): Survival as standard Rust plays; mp5 (Max players): The slot count is 5; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2634 (Protocol): To join you need the same version; protocol 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): A region code has not been set. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.
Where does ServerName turn up among the Rust Insights lists and filters?
These Rust Insights lists include ServerName: Best Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Population
What does the population of ServerName look like?
The last time ServerName was seen online was 9 days 8 hours ago, and it is offline now.
How does ServerName compare with other Rust servers in the ranking?
On player hours for the last seven days, ServerName sits at #13,025, inside the top 59% of ranked servers.
Rules and settings
How is ServerName configured, and what rules apply?
Nothing about gather rate is given in the name of ServerName. Groups can reach 8 players, which is the default in the game. survival is the game mode, the standard game: gather, build, raid. Players may raid and fight one another. Community is the browser category it appears in. The server has Valve's VAC anti-cheat switched on.
What is the map on ServerName?
The game generates the map on ServerName, which is procedural.
Join
How do you connect to ServerName?
To connect, start Rust and enter client.connect 79.174.56.23:28015 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.