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Live edition36,576 playing on 11,621 servers

Rust Insights

Server profile

nameserver

Offline, with 1 of 15 players on; ranked #13,578 of every public Rust server, the top 61%. It last wiped 18d ago.

Filed under
Launch Rust and join
1/ 15 players now 7% full
07-day averagepeak –
#13,578ranktop 61%
18d agolast wipeno schedule published
–next wipetoo few wipes seen yet

The crowd

Players

Who is on it, hour by hour and day by day.

No hourly history yet.

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

This server has not answered a direct query in the last 48 hours.

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k8 Oct10 Oct11 Oct13 Oct14 Oct16 Oct

Note: Top 61% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Too few wipes seen yet.

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

0.8 days usual gap between real wipes
1 wipe-day peak players, last three wipes

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

Fri 9 OctThu 8 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Fri 9 Oct, 08:57 UTC18d ago 1 – running 0
Thu 8 Oct, 12:59 UTC19d ago 1 – 0.8 days 0

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 530 on average231/250
  2. Rustoria.co - EU MainEU · groups of 16+ · weekly · 329 on average15/250
  3. Rusty Moose |EU Main|EU · groups of 12+ · weekly · 327 on average22/250
  4. Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average107/200
  5. Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 279 on average45/200
  6. Rustafied.com - EU FridayEU · groups of 16+ · weekly · 264 on average43/100

The short version

Quick answers

From the figures on this page.

Wipe schedule

What should you expect on wipe day at nameserver?

Recent wipes peaked at 1 players on average. 1 hours into the latest wipe, the crowd on the server reached its peak.

How often does nameserver wipe, and on which day?

Its rhythm cannot be read yet: nameserver has too few wipes on record. The monthly force wipe comes to all Rust servers next on Thursday 5 November at 19:00 UTC. 18 days 18 hours have passed since its current world was created.

Server

Which Rust version is nameserver on?

The Rust build is network protocol 2634 and build 167231, running on Windows, for nameserver. Joining needs your game on the same protocol, which Steam updates for you.

How reliable is nameserver, and is it up at the moment?

Offline at the moment, nameserver was last seen 18 days 4 hours ago. The last 7 full days gave 0 of 168 hours up, or 0% of the time. On 8 October 2026 is when Rust Insights first saw it.

In which location does nameserver sit?

No region is published by nameserver. Rust Insights reports the location a server declares, not the physical place of the machine. Connect through 79.142.196.231:28015.

Lists and tags

What is meant by each tag on nameserver?

When the game's server browser reads nameserver, it finds these tags: gmrust (Game mode): The game mode is standard Rust survival; mp15 (Max players): 15 slots in total; ts8 (Group limit): This is the game default: 8 per team at most; v2634 (Protocol): To join you need the same version; protocol 2634; cs167231 (Build): Build 167231 is what it runs; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): The region code field is empty. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.

Which Rust Insights filters and lists feature nameserver?

The Rust Insights lists that carry nameserver are Best Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Population

What does the population of nameserver look like?

The last time nameserver was seen online was 18 days 4 hours ago, and it is offline now.

In the ranking of Rust servers, where does nameserver place?

Player hours over seven days put nameserver at #13,578, within the top 61% of the ranked field.

Map and rules

What settings and rules apply on nameserver?

The name of nameserver does not state a gather rate. No group limit is set, so the game's default of 8 players applies. survival is the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. You will find it listed under Community in the server browser. The server has Valve's VAC anti-cheat switched on.

Which map is live on nameserver?

A procedural map, generated by the game, is what nameserver runs.

Join

How do you connect to nameserver?

Type client.connect 79.142.196.231:28015 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam.

The small print

Server tags

What each one means.

Published as mp15,ptrak,$r?,v2634,gmrust,cs167231,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp15
Max players 15 slots in total.
ts8
Group limit This is the game default: 8 per team at most.
v2634
Protocol To join you need the same version; protocol 2634.
cs167231
Build Build 167231 is what it runs.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code The region code field is empty.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.