Server profile
ServerName
Offline, with 0 of 12 players on; ranked #16,006 of every public Rust server, the top 70%. It last wiped 25d ago.
Offline 79.139.176.23:28015 checked 25d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 70% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays|196/250
- Rustoria.co - EU East Long119/200
- Rusty Moose |EU Main|23/250
- Rustoria.co - EU Main11/250
- Rustafied.com - EU Friday23/100
- Rustoria.co - EU East Medium28/225
The short version
Quick answers
From the figures on this page.
Wipe days
On what schedule does ServerName wipe?
The record of ServerName's wipes is too thin yet to show its rhythm. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. The world you are playing on now was made 25 days 6 hours ago.
Server details
On what version does ServerName currently run?
Running on Windows, ServerName is on Rust network protocol 2634 and build 166652. You can only join if your game is on the same protocol; Steam handles that update.
How reliable is ServerName, and is it up at the moment?
ServerName is offline at the moment; the last time it was seen was 25 days 5 hours ago. The last 7 full days gave 0 of 168 hours up, or 0% of the time. The first record Rust Insights has of it is 3 October 2026.
Where does ServerName run from?
A region is not published by ServerName. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. You can reach it at 79.139.176.23:28015.
Lists and tags
How should you read the tags listed for ServerName?
The tags gmrust (Game mode): Survival as standard Rust plays; mp12 (Max players): It holds 12 slots; ts8 (Group limit): The game default applies: teams cap at 8; v2634 (Protocol): Matching versions are required, and the protocol is 2634; cs166652 (Build): The game build is 166652; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): A region code has not been set are what ServerName publishes, and the server browser in the game reads them. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.
Where does ServerName turn up among the Rust Insights lists and filters?
The Rust Insights lists that carry ServerName are Best Rust community servers. You will find it on the server list by applying these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Population history
How many players are on ServerName right now, and how does that number move?
ServerName was last seen 25 days 5 hours ago and is offline right now.
In the ranking of Rust servers, where does ServerName place?
The player-hours ranking for the last seven days puts ServerName at #16,006, among the top 70% of all ranked servers.
Settings and rules
What are the settings and rules for ServerName?
Nothing about gather rate is given in the name of ServerName. Groups can reach 8 players, which is the default in the game. You get survival as the game mode, the standard game: gather, build, raid. Players may raid and fight one another. The server browser lists it under Community. The server has Valve's VAC anti-cheat switched on.
Which map is live on ServerName?
The game generates the map on ServerName, which is procedural.
Join
How do you connect to ServerName?
To connect, start Rust and enter client.connect 79.139.176.23:28015 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.