Server profile
Facepunch AUX4
Online, with 0 of ? players on; ranked #15,344 of every public Rust server, the top 69%. It last wiped 23d ago.
Online 79.137.98.20:28023 checked 12m ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 69% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Too few wipes seen yet.
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe
Note: players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 6 Oct, 11:30 UTC23d ago | 0 | – | running | 0 |
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays|476/575
- Rustoria.co - EU East Long449/475
- Rusty Moose |EU Main|840/250
- Rustafied.com - EU Friday57/100
- Rustoria.co - EU Main727/250
- Rustoria.co - US Main26/250
The short version
Quick answers
From the figures on this page.
Wipe schedule
What does Facepunch AUX4 look like once wipe day arrives?
The average busiest point of its recent wipes was 0 players. The peak crowd on this wipe came 0 hours after it started.
On what schedule does Facepunch AUX4 wipe?
Its rhythm cannot be read yet: Facepunch AUX4 has too few wipes on record. The monthly force wipe comes to all Rust servers next on Thursday 5 November at 19:00 UTC. The world you are playing on now was made 23 days 3 hours ago.
About the server
How well does Facepunch AUX4 perform?
Server fps averaged 226 over 48 hours; the lowest reading was 213. At its highest the entity count reached 118,000: buildings, deployables and everything else. The highest memory figure was 3,942 MB. Lag, for players, is low fps and an entity count that keeps climbing.
On what version does Facepunch AUX4 currently run?
Running on Windows, Facepunch AUX4 is on Rust network protocol 2635 and build 168090. Joining needs your game on the same protocol, which Steam updates for you.
How reliable is Facepunch AUX4, and is it up at the moment?
Right now Facepunch AUX4 is up and running. About 2 hours ago is when it last restarted, judged from the uptime it reports. It spent 167 of the last 7 full days' 168 hours up, 99% of the time. On 13 September 2026 is when Rust Insights first saw it.
Where does Facepunch AUX4 run from?
No region is published by Facepunch AUX4. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. 79.137.98.20:28023 is where it answers.
Tags
Which meanings sit behind the tags on Facepunch AUX4?
The tags official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): The game mode is standard Rust survival; mp0 (Max players): It holds 0 slots; ts8 (Group limit): This is the game default: 8 per team at most; v2635 (Protocol): To join you need the same version; protocol 2635; cs168090 (Build): Build 168090 is what it runs; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): A region code has not been set are what Facepunch AUX4 publishes, and the server browser in the game reads them. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.
Who operates Facepunch AUX4?
A playrust.com hostname is published by Facepunch AUX4, and by 124 other servers we track, which suggests the same operator runs them.
Which Rust Insights filters and lists feature Facepunch AUX4?
Facepunch AUX4 appears among the following Rust Insights lists: Official Rust servers, listed. These filters bring it up on the server list: Type: No plugins at all; Group limit: 5 or more; Boxes: Official only.
Population history
How many players are on Facepunch AUX4 right now?
0 players are connected to Facepunch AUX4 right now. A seven-day average of 0 players puts the last week in context.
Where does Facepunch AUX4 sit in the rankings?
On player hours for the last seven days, Facepunch AUX4 sits at #15,344, inside the top 69% of ranked servers.
Rules and settings
What are the settings and rules for Facepunch AUX4?
Nothing about gather rate is given in the name of Facepunch AUX4. The default of 8 players per group is what applies here. You get survival as the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. It appears under Official in the game's server list. VAC is on: Valve's anti-cheat is active.
What is the map on Facepunch AUX4?
Size 4,500 and seed 2147483647 define the procedural map on Facepunch AUX4, generated by the game. You can look at the map on RustMaps from this page, since the same size and seed produce the same map.
How to join
What is the way to join Facepunch AUX4?
Type client.connect 79.137.98.20:28023 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam.