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Live edition34,284 playing on 11,672 servers

Rust Insights

Server profile

Lili Test

Offline, with 1 of 100 players on; ranked #8,723 of every public Rust server, the top 39%. It last wiped 27d ago.

Filed under monthly wipes moddedoxide
Launch Rust and join
1/ 100 players now 1% full
17-day averagepeak 1
#8,723ranktop 39%
27d agolast wipemonthly schedule
7d 15hnext wipeThu 5 Nov, 19:00 UTC FW

The crowd

Players

Who is on it, hour by hour and day by day.

AveragePeak
00.250.50.75116:0017:00

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

This server has not answered a direct query in the last 48 hours.

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
12.5k5k7.5k10k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Note: Top 39% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Force wipes only.

Next wipe Thursday 5 November, 19:00 UTC, in 7d 15h. The force wipe · high confidence

12.3 days usual gap between real wipes
2 wipe-day peak players, last three wipes
0% crowd held else halves by day 2

Coming wipes

  1. 7d 15hThu 5 Nov, 19:00 UTCFW
  2. 35d 15hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

Thu 1 OctSat 19 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 2, 23 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:25 UTC FW27d ago 2 – running 1
Sat 19 Sep, 12:17 UTC39d ago 1 halved by day 2 12.3 days 1

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 93 on average12/700
  2. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average1/1000
  3. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 78 on average37/700
  4. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|МОСКОВСКИЙ 26.10EU · groups of 16+ · monthly · 70 on average27/1000
  5. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 22.10EU · groups of 16+ · monthly · 67 on average1/1000
  6. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 28.10EU · groups of 16+ · monthly · 64 on average57/1000

The short version

Quick answers

From the figures on this page.

Wipe schedule

On Lili Test, what happens on wipe day?

Recent wipes peaked at 2 players on average. The peak crowd on this wipe came 23 hours after it started. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. Otherwise, half the peak was lost by day 2.

How often does Lili Test wipe, and on which day?

The only wipe on Lili Test is the monthly force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. This world dates from 27 days 8 hours ago. Its tags state a monthly wipe schedule.

Server details

What does performance look like on Lili Test?

Server fps averaged 90 over 48 hours; the lowest reading was 90. Buildings, deployables and the rest took the entity count as high as 70,762. It drew as much as 1,502 MB of memory. A climbing entity count and low fps are what players experience as lag.

What Rust version is live on Lili Test?

Rust network protocol 2635 and build 168909 on Linux is what Lili Test runs. Joining needs your game on the same protocol, which Steam updates for you.

How reliable is Lili Test, and is it up at the moment?

Lili Test is offline at the moment; the last time it was seen was 34 hours ago. About 49 minutes ago is when it last restarted, judged from the uptime it reports. The last 7 full days gave 9 of 168 hours up, or 5% of the time. Rust Insights first logged this server on 13 September 2026.

Where does Lili Test run from?

No region is published by Lili Test. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. Connect through 79.137.67.68:28015.

Tags

What is meant by each tag on Lili Test?

These tags come from Lili Test and are read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): 100 slots in total; ts8 (Group limit): The game default applies: teams cap at 8; v2635 (Protocol): Your game must run the same version to join: the protocol is 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): A region code has not been set; ^m (Monthly): Facepunch's force wipe sets the rhythm: one wipe a month; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): Plugins or settings alter the game, so it is filed under Modded. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.

Where does Lili Test turn up among the Rust Insights lists and filters?

These Rust Insights lists include Lili Test: Modded Rust servers, explained. These filters bring it up on the server list: Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Population

How many players are on Lili Test right now, and how does that number move?

The last time Lili Test was seen online was 34 hours ago, and it is offline now. A weekly average of 1 players goes with a peak of 1. The busiest point of the last 48 hours fell at 17:00 UTC, averaging 0 players.

In the ranking of Rust servers, where does Lili Test place?

Player hours over seven days put Lili Test at #8,723, within the top 39% of the ranked field.

Map and rules

What are the settings and rules for Lili Test?

Nothing about gather rate is given in the name of Lili Test. Groups can reach 8 players, which is the default in the game. You get survival as the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. Plugins or settings change the game, so it sits under Modded in the browser. Oxide is the plugin count it runs. The server has Valve's VAC anti-cheat switched on.

Which map is live on Lili Test?

The game generates the map on Lili Test: procedural, size 3,500, seed 1783023111. The same size and seed produce the same map, so from this page you can look at it on RustMaps.

How to join

What is the way to join Lili Test?

To connect, start Rust and enter client.connect 79.137.67.68:28015 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.

The small print

Server tags

What each one means.

Published as mp100,ptrak,$r?,v2635,^m,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp100
Max players 100 slots in total.
ts8
Group limit The game default applies: teams cap at 8.
v2635
Protocol Your game must run the same version to join: the protocol is 2635.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet handles the network layer, as it does by default.
$r?
Region code A region code has not been set.

Wipe schedule

^m
Monthly Facepunch's force wipe sets the rhythm: one wipe a month.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), is in use.
^z
Modded Plugins or settings alter the game, so it is filed under Modded.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.