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Rust Insights

Server profile

SmallRust | Small map | One grid | Max 2 | X2

Offline, with 0 of 50 players on; ranked #9,707 of every public Rust server, the top 44%. It last wiped 13d ago.

Filed under 2x monthly wipes moddedoxide
Launch Rust and join
0/ 50 players now 0% full
07-day averagepeak 2
#9,707ranktop 44%
13d agolast wipemonthly schedule
7d 10hnext wipeThu 5 Nov, 19:00 UTC FW

The crowd

Players

Who is on it, hour by hour and day by day.

No hourly history yet.

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

This server has not answered a direct query in the last 48 hours.

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k22 Sep29 Sep8 Oct15 Oct22 Oct29 Oct

Note: Top 44% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Force wipes only.

Next wipe Thursday 5 November, 19:00 UTC, in 7d 10h. The force wipe · high confidence

1.6 days usual gap between real wipes
0% on rhythm of its recent wipes
3 wipe-day peak players, last three wipes
100% crowd held of its cycles kept half the crowd

Coming wipes

  1. 7d 10hThu 5 Nov, 19:00 UTCFW
  2. 35d 10hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

Thu 15 OctWed 7 OctMon 5 Oct
01234+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 4, 22 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 15:01 UTC13d ago 4 – running 0
Wed 7 Oct, 16:05 UTC21d ago 2 held half 8 days 2
Mon 5 Oct, 17:27 UTC23d ago 2 – 1.9 days 1
Sun 4 Oct, 10:57 UTC24d ago 2 – 1.3 days 0
Sat 3 Oct, 12:00 UTC25d ago 2 – 1 days 2

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Atlas - EU 2X Monthly | Vanilla+ | No BP WipesEU · groups of 16+ · 2x · monthly · 812 on average486/500
  2. Vital Rust - EU Monthly | 2x | Vanilla+ | No BP WipesEU · groups of 16+ · 2x · monthly · 602 on average247/250
  3. Atlas - US 2X Monthly | Vanilla+ | No BP WipesNA · groups of 16+ · 2x · monthly · 373 on average88/100
  4. EU RENEGADE 2x Monthly Main | 50% Upkeep | No BP Wipe | Noob FrEU · groups of 50+ · 2x · monthly · 351 on average89/150
  5. Vitality - EU Monthly | 2x | Vanilla+ | No BP WipesEU · groups of 16+ · 2x · monthly · 303 on average38/50
  6. EU Limitless 2x Monthly Main | No BP Wipes | x2EU · groups of 12+ · 2x · monthly · 279 on average109/200

The short version

Quick answers

From the figures on this page.

Wipe days

What does SmallRust | Small map | One grid | Max 2 | X2 look like once wipe day arrives?

The average busiest point of its recent wipes was 3 players. The peak crowd on this wipe came 22 hours after it started. The crowd stayed above half that peak until the next wipe in 100% of its recent wipes.

When does SmallRust | Small map | One grid | Max 2 | X2 wipe, and how often?

The only wipe on SmallRust | Small map | One grid | Max 2 | X2 is the monthly force wipe. Its next wipe falls on Thursday 5 November at 19:00 UTC, the force wipe that applies to all Rust servers. 13 days 17 hours have passed since its current world was created. Wipes run monthly, as its tags say.

Server

On what version does SmallRust | Small map | One grid | Max 2 | X2 currently run?

The Rust build is network protocol 2634 and build 166652, running on Windows, for SmallRust | Small map | One grid | Max 2 | X2. The same protocol is required to join, and Steam takes care of updating it.

Has SmallRust | Small map | One grid | Max 2 | X2 stayed online, and is it up now?

The last sighting of SmallRust | Small map | One grid | Max 2 | X2 was 6 days 12 hours ago, and it is offline at present. It spent 20 of the last 7 full days' 168 hours up, 12% of the time. On 22 September 2026 is when Rust Insights first saw it.

Where does SmallRust | Small map | One grid | Max 2 | X2 run from?

A region is not published by SmallRust | Small map | One grid | Max 2 | X2. Rust Insights reports the location a server declares, not the physical place of the machine. You can reach it at 79.120.11.21:28015.

Lists and tags

What is meant by each tag on SmallRust | Small map | One grid | Max 2 | X2?

When the game's server browser reads SmallRust | Small map | One grid | Max 2 | X2, it finds these tags: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): 50 slots in total; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2634 (Protocol): To join you need the same version; protocol 2634; cs166652 (Build): The game build is 166652; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): No region code is set; ^m (Monthly): The wipe cycle is monthly and lines up with Facepunch's force wipe; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it is filed under Modded. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.

On which Rust Insights lists does SmallRust | Small map | One grid | Max 2 | X2 appear?

The Rust Insights lists that carry SmallRust | Small map | One grid | Max 2 | X2 are Rust servers with a 2x gather rate and Modded Rust servers, explained. On the server list, the filters that surface it are Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks; Gather rate: 2x.

Population

How many players are on SmallRust | Small map | One grid | Max 2 | X2 right now, and how does that number move?

SmallRust | Small map | One grid | Max 2 | X2 is offline at the moment; the last sighting was 6 days 12 hours ago. The seven-day average is 0 players, and the highest point in that week was 2.

Where does SmallRust | Small map | One grid | Max 2 | X2 sit in the rankings?

Player hours over seven days put SmallRust | Small map | One grid | Max 2 | X2 at #9,707, within the top 44% of the ranked field.

Rules and settings

How is SmallRust | Small map | One grid | Max 2 | X2 configured, and what rules apply?

A 2x gather rate is what the name of SmallRust | Small map | One grid | Max 2 | X2 states. No group limit is set, so the game's default of 8 players applies. You get survival as the game mode, the standard game: gather, build, raid. Players may raid and fight one another. Plugins or settings change the game, so it sits under Modded in the browser. Plugins: Oxide run here. Anti-cheat: VAC, from Valve, is on.

Which map is live on SmallRust | Small map | One grid | Max 2 | X2?

The game generates the map on SmallRust | Small map | One grid | Max 2 | X2: procedural, size 1,000, seed 1337. You can look at the map on RustMaps from this page, since the same size and seed produce the same map. The name of its map reads: Custom Map.

Connecting

What is the way to join SmallRust | Small map | One grid | Max 2 | X2?

Type client.connect 79.120.11.21:28015 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam.

The small print

Server tags

What each one means.

Published as mp50,ptrak,$r?,v2634,^m,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp50
Max players 50 slots in total.
ts8
Group limit 8 to a team, which is the default the game ships with.
v2634
Protocol To join you need the same version; protocol 2634.
cs166652
Build The game build is 166652.
ptrak
Networking Rust's standard network layer, RakNet, carries it.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly The wipe cycle is monthly and lines up with Facepunch's force wipe.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it is filed under Modded.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.