Server profile
TestServer
Offline, with 0 of 100 players on; ranked #15,349 of every public Rust server, the top 69%. It last wiped 2d ago.
Offline 79.117.35.180:28015 checked 2d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 69% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays|144/250
- Rustoria.co - EU East Long118/200
- Rusty Moose |EU Main|14/250
- Rustoria.co - EU Main17/250
- Rustafied.com - EU Friday15/100
- Rustoria.co - EU East Medium34/200
The short version
Quick answers
From the figures on this page.
Wipe days
On what schedule does TestServer wipe?
The record of TestServer's wipes is too thin yet to show its rhythm. A force wipe falls on every Rust server once a month, and the next one is Thursday 5 November at 19:00 UTC. 2 days 6 hours have passed since its current world was created.
Server
Which Rust version is TestServer on?
Rust network protocol 2275 on Windows is what TestServer runs. The same protocol is required to join, and Steam takes care of updating it.
What does uptime look like for TestServer, and is it online?
The last sighting of TestServer was 2 days 5 hours ago, and it is offline at present. It spent 0 of the last 2 full days' 48 hours up, 0% of the time. On 26 October 2026 is when Rust Insights first saw it.
Where does TestServer run from?
No region is published by TestServer. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. 79.117.35.180:28015 is where it answers.
Server tags
Which meanings sit behind the tags on TestServer?
When the game's server browser reads TestServer, it finds these tags: gmrust (Game mode): Survival as standard Rust plays; mp100 (Max players): The slot count is 100; v2275 (Protocol): Matching versions are required, and the protocol is 2275; ptrak (Networking): RakNet handles the network layer, as it does by default; h232a393a (Custom tag): Owners and plugins can add tags, and this is one; it is not standard Rust; stok (Custom tag): Owners and plugins can add tags, and this is one; it is not standard Rust. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.
On which Rust Insights lists does TestServer appear?
The Rust Insights lists that carry TestServer are Best Rust community servers. You will find it on the server list by applying these filters: Type: Community (not modded, not official) and No plugins at all; Last wipe: In the last 3 days.
Player counts
What does the population of TestServer look like?
The last time TestServer was seen online was 2 days 5 hours ago, and it is offline now. Across the past week the mean was 0 players.
How does TestServer compare with other Rust servers in the ranking?
Player hours over seven days put TestServer at #15,349, within the top 69% of the ranked field.
Map and rules
What are the settings and rules for TestServer?
Nothing about gather rate is given in the name of TestServer. No group limit is published. survival is the game mode, the standard game: gather, build, raid. Players may raid and fight one another. You will find it listed under Community in the server browser. Anti-cheat: VAC, from Valve, is on.
Join
How do you connect to TestServer?
Type client.connect 79.117.35.180:28015 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam.