Server profile
localserver
Offline, with 1 of 10 players on; ranked #8,040 of every public Rust server, the top 36%. It last wiped 21d ago.
Offline 79.117.162.72:28015 checked 1d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 36% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays|789/825
- Rustoria.co - EU Main47/250
- Rusty Moose |EU Main|122/250
- Rustoria.co - EU East Long404/500
- Rustoria.co - EU East Medium260/300
- Rustafied.com - EU Friday186/300
The short version
Quick answers
From the figures on this page.
Wipe schedule
When does localserver wipe, and how often?
Too few wipes are on record for localserver to reveal a rhythm. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. The world you are playing on now was made 21 days 18 hours ago.
Server details
On what version does localserver currently run?
Rust network protocol 2635 and build 168909 on Windows is what localserver runs. The same protocol is required to join, and Steam takes care of updating it.
How reliable is localserver, and is it up at the moment?
The last sighting of localserver was 29 hours ago, and it is offline at present. It spent 8 of the last 2 full days' 48 hours up, 17% of the time. Rust Insights first logged this server on 24 October 2026.
What location is listed for localserver?
No region is published by localserver. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. 79.117.162.72:28015 is where it answers.
Lists and tags
What is meant by each tag on localserver?
These tags come from localserver and are read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): 10 slots in total; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2635 (Protocol): Matching versions are required, and the protocol is 2635; cs168909 (Build): Build 168909 is what it runs; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): The region code field is empty. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.
Which Rust Insights filters and lists feature localserver?
These Rust Insights lists include localserver: Best Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Player counts
How many players are on localserver right now?
localserver is offline at the moment; the last sighting was 29 hours ago. Over the past week it peaked at 1 and averaged 1 players. The busiest point of the last 48 hours fell at 09:00 UTC, averaging 1 players.
In the ranking of Rust servers, where does localserver place?
On player hours for the last seven days, localserver sits at #8,040, inside the top 36% of ranked servers.
Map and rules
What settings and rules apply on localserver?
No gather rate appears in the name of localserver. No group limit is set, so the game's default of 8 players applies. You get survival as the game mode, the standard game: gather, build, raid. Players may raid and fight one another. You will find it listed under Community in the server browser. The server has Valve's VAC anti-cheat switched off.
What is the map on localserver?
The game generates the map on localserver, which is procedural.
Connecting
What is the way to join localserver?
To connect, start Rust and enter client.connect 79.117.162.72:28015 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.