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Rust Insights

Server profile

My Server

Offline, with 1 of 10 players on; ranked #13,882 of every public Rust server, the top 61%. It last wiped 24d ago.

Filed under
Launch Rust and join
1/ 10 players now 10% full
07-day averagepeak –
#13,882ranktop 61%
24d agolast wipeno schedule published
–next wipeno rhythm it keeps

The crowd

Players

Who is on it, hour by hour and day by day.

No hourly history yet.

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

This server has not answered a direct query in the last 48 hours.

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k28 Sep30 Sep3 Oct5 Oct8 Oct10 Oct

Note: Top 61% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

No rhythm it keeps.

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

1.4 days usual gap between real wipes
100% on rhythm of its recent wipes
1 wipe-day peak players, last three wipes

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

Sat 3 OctFri 2 OctWed 30 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Sat 3 Oct, 09:49 UTC24d ago 1 – running 0
Fri 2 Oct, 04:53 UTC26d ago 1 – 1.2 days 1
Wed 30 Sep, 15:15 UTC27d ago 1 – 1.6 days 0

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 538 on average478/250
  2. Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average316/325
  3. Rustoria.co - EU MainEU · groups of 16+ · weekly · 316 on average36/250
  4. Rusty Moose |EU Main|EU · groups of 12+ · weekly · 315 on average35/250
  5. Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 275 on average160/200
  6. Rustafied.com - EU FridayEU · groups of 16+ · weekly · 265 on average77/100

The short version

Quick answers

From the figures on this page.

Wipe days

What should you expect on wipe day at My Server?

Recent wipes peaked at 1 players on average. 2 hours into the latest wipe, the crowd on the server reached its peak.

When does My Server wipe, and how often?

My Server wipes at times that vary, so its next wipe cannot be predicted. A force wipe falls on every Rust server once a month, and the next one is Thursday 5 November at 19:00 UTC. This world dates from 24 days 23 hours ago.

Server details

What Rust version is live on My Server?

The Rust build is network protocol 2634 and build 166494, running on Windows, for My Server. You can only join if your game is on the same protocol; Steam handles that update.

What does uptime look like for My Server, and is it online?

The last sighting of My Server was 24 days 22 hours ago, and it is offline at present. It spent 0 of the last 7 full days' 168 hours up, 0% of the time. Rust Insights first logged this server on 28 September 2026.

What location is listed for My Server?

There is no region published for My Server. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. You can reach it at 78.85.183.33:28015.

Server tags

How should you read the tags listed for My Server?

When the game's server browser reads My Server, it finds these tags: gmrust (Game mode): Survival as standard Rust plays; mp10 (Max players): It holds 10 slots; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2634 (Protocol): Matching versions are required, and the protocol is 2634; cs166494 (Build): It runs game build 166494; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): No region code is set. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.

Where does My Server turn up among the Rust Insights lists and filters?

My Server appears among the following Rust Insights lists: Best Rust community servers. On the server list, the filters that surface it are Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Player counts

How many players are on My Server right now?

The last time My Server was seen online was 24 days 22 hours ago, and it is offline now.

In the ranking of Rust servers, where does My Server place?

Player hours over seven days put My Server at #13,882, within the top 61% of the ranked field.

Settings and rules

How is My Server configured, and what rules apply?

The name of My Server does not state a gather rate. No group limit is set, so the game's default of 8 players applies. survival is the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. You will find it listed under Community in the server browser. The server has Valve's VAC anti-cheat switched on.

What is the map on My Server?

The map on My Server is procedural and the game generates it.

Connecting

How do you connect to My Server?

Open the console with F1 in Rust and enter client.connect 78.85.183.33:28015. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.

The small print

Server tags

What each one means.

Published as mp10,ptrak,$r?,v2634,gmrust,cs166494,ts8

Game

gmrust
Game mode Survival as standard Rust plays.
mp10
Max players It holds 10 slots.
ts8
Group limit 8 to a team, which is the default the game ships with.
v2634
Protocol Matching versions are required, and the protocol is 2634.
cs166494
Build It runs game build 166494.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code No region code is set.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.