Server profile
SwissRust [EU/CH] | Testserver
Offline, with 0 of 4 players on; ranked #15,388 of every public Rust server, the top 70%. It last wiped 21d ago.
Offline 78.46.78.75:28022 checked 4d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 70% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Too few wipes seen yet.
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe
Note: players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 5 Oct, 23:59 UTC21d ago | 0 | – | running | 0 |
| Fri 18 Sep, 19:38 UTC39d ago | 0 | – | 17.2 days | 0 |
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe cycle
On SwissRust [EU/CH] | Testserver, what happens on wipe day?
At their busiest, its recent wipes drew 0 players on average. The peak crowd on this wipe came 0 hours after it started.
When does SwissRust [EU/CH] | Testserver wipe, and how often?
Too few wipes are on record for SwissRust [EU/CH] | Testserver to reveal a rhythm. The monthly force wipe comes to all Rust servers next on Thursday 5 November at 19:00 UTC. The world you are playing on now was made 21 days 20 hours ago.
About the server
Which Rust version is SwissRust [EU/CH] | Testserver on?
Running on Linux, SwissRust [EU/CH] | Testserver is on Rust network protocol 2634 and build 166652. The same protocol is required to join, and Steam takes care of updating it.
How reliable is SwissRust [EU/CH] | Testserver, and is it up at the moment?
SwissRust [EU/CH] | Testserver is offline at the moment; the last time it was seen was 4 days 2 hours ago. It spent 90 of the last 7 full days' 168 hours up, 54% of the time. Rust Insights first logged this server on 13 September 2026.
What location is listed for SwissRust [EU/CH] | Testserver?
SwissRust [EU/CH] | Testserver publishes no region tag, but Europe is where its name points. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. You can reach it at 78.46.78.75:28022.
Lists and tags
What is meant by each tag on SwissRust [EU/CH] | Testserver?
When the game's server browser reads SwissRust [EU/CH] | Testserver, it finds these tags: gmrust (Game mode): The game mode is standard Rust survival; mp4 (Max players): The slot count is 4; ts8 (Group limit): This is the game default: 8 per team at most; v2634 (Protocol): Matching versions are required, and the protocol is 2634; cs166652 (Build): Build 166652 is what it runs; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it is filed under Modded. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.
On which Rust Insights lists does SwissRust [EU/CH] | Testserver appear?
These Rust Insights lists include SwissRust [EU/CH] | Testserver: Rust servers in Europe and Modded Rust servers, explained. On the server list, the filters that surface it are Region: Europe; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Player counts
How many players are on SwissRust [EU/CH] | Testserver right now, and how does that number move?
SwissRust [EU/CH] | Testserver is offline at the moment; the last sighting was 4 days 2 hours ago. A seven-day average of 0 players puts the last week in context.
How does SwissRust [EU/CH] | Testserver compare with other Rust servers in the ranking?
Player hours over seven days put SwissRust [EU/CH] | Testserver at #15,388, within the top 70% of the ranked field.
Rules and settings
What are the settings and rules for SwissRust [EU/CH] | Testserver?
Nothing about gather rate is given in the name of SwissRust [EU/CH] | Testserver. The default of 8 players per group is what applies here. survival is the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. Plugins or settings change the game, so it sits under Modded in the browser. Oxide is the plugin count it runs. VAC is on: Valve's anti-cheat is active.
Which map is live on SwissRust [EU/CH] | Testserver?
Size 3,500 and seed 1919943485 define the procedural map on SwissRust [EU/CH] | Testserver, generated by the game. Size and seed give the same map each time, so this page lets you look at it on RustMaps.
Join
What is the way to join SwissRust [EU/CH] | Testserver?
Open the console with F1 in Rust and enter client.connect 78.46.78.75:28022. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.