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Rust Insights

Server profile

SwissRust [EU/CH] | Testserver

Offline, with 0 of 4 players on; ranked #15,388 of every public Rust server, the top 70%. It last wiped 21d ago.

Filed under moddedoxide
Launch Rust and join
0/ 4 players now 0% full
07-day averagepeak –
#15,388ranktop 70%
21d agolast wipeno schedule published
–next wipetoo few wipes seen yet

The crowd

Players

Who is on it, hour by hour and day by day.

No hourly history yet.

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

This server has not answered a direct query in the last 48 hours.

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Note: Top 70% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Too few wipes seen yet.

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

17.2 days usual gap between real wipes
0 wipe-day peak players, last three wipes

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

Mon 5 OctFri 18 Sep
01234+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Mon 5 Oct, 23:59 UTC21d ago 0 – running 0
Fri 18 Sep, 19:38 UTC39d ago 0 – 17.2 days 0

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. МИНИ-КАРТА 2Х | STORM | FPS+ 24.10EU · groups of 8+ · weekly · 128 on average120/100
  2. RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 111 on average184/225
  3. RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average33/200
  4. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 85 on average161/700
  5. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 83 on average57/1000
  6. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 22.10EU · groups of 16+ · monthly · 66 on average28/1000

The short version

Quick answers

From the figures on this page.

Wipe cycle

On SwissRust [EU/CH] | Testserver, what happens on wipe day?

At their busiest, its recent wipes drew 0 players on average. The peak crowd on this wipe came 0 hours after it started.

When does SwissRust [EU/CH] | Testserver wipe, and how often?

Too few wipes are on record for SwissRust [EU/CH] | Testserver to reveal a rhythm. The monthly force wipe comes to all Rust servers next on Thursday 5 November at 19:00 UTC. The world you are playing on now was made 21 days 20 hours ago.

About the server

Which Rust version is SwissRust [EU/CH] | Testserver on?

Running on Linux, SwissRust [EU/CH] | Testserver is on Rust network protocol 2634 and build 166652. The same protocol is required to join, and Steam takes care of updating it.

How reliable is SwissRust [EU/CH] | Testserver, and is it up at the moment?

SwissRust [EU/CH] | Testserver is offline at the moment; the last time it was seen was 4 days 2 hours ago. It spent 90 of the last 7 full days' 168 hours up, 54% of the time. Rust Insights first logged this server on 13 September 2026.

What location is listed for SwissRust [EU/CH] | Testserver?

SwissRust [EU/CH] | Testserver publishes no region tag, but Europe is where its name points. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. You can reach it at 78.46.78.75:28022.

Lists and tags

What is meant by each tag on SwissRust [EU/CH] | Testserver?

When the game's server browser reads SwissRust [EU/CH] | Testserver, it finds these tags: gmrust (Game mode): The game mode is standard Rust survival; mp4 (Max players): The slot count is 4; ts8 (Group limit): This is the game default: 8 per team at most; v2634 (Protocol): Matching versions are required, and the protocol is 2634; cs166652 (Build): Build 166652 is what it runs; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it is filed under Modded. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.

On which Rust Insights lists does SwissRust [EU/CH] | Testserver appear?

These Rust Insights lists include SwissRust [EU/CH] | Testserver: Rust servers in Europe and Modded Rust servers, explained. On the server list, the filters that surface it are Region: Europe; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Player counts

How many players are on SwissRust [EU/CH] | Testserver right now, and how does that number move?

SwissRust [EU/CH] | Testserver is offline at the moment; the last sighting was 4 days 2 hours ago. A seven-day average of 0 players puts the last week in context.

How does SwissRust [EU/CH] | Testserver compare with other Rust servers in the ranking?

Player hours over seven days put SwissRust [EU/CH] | Testserver at #15,388, within the top 70% of the ranked field.

Rules and settings

What are the settings and rules for SwissRust [EU/CH] | Testserver?

Nothing about gather rate is given in the name of SwissRust [EU/CH] | Testserver. The default of 8 players per group is what applies here. survival is the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. Plugins or settings change the game, so it sits under Modded in the browser. Oxide is the plugin count it runs. VAC is on: Valve's anti-cheat is active.

Which map is live on SwissRust [EU/CH] | Testserver?

Size 3,500 and seed 1919943485 define the procedural map on SwissRust [EU/CH] | Testserver, generated by the game. Size and seed give the same map each time, so this page lets you look at it on RustMaps.

Join

What is the way to join SwissRust [EU/CH] | Testserver?

Open the console with F1 in Rust and enter client.connect 78.46.78.75:28022. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.

The small print

Server tags

What each one means.

Published as mp4,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp4
Max players The slot count is 4.
ts8
Group limit This is the game default: 8 per team at most.
v2634
Protocol Matching versions are required, and the protocol is 2634.
cs166652
Build Build 166652 is what it runs.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code No region code is set.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it is filed under Modded.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.