Server profile
test
Offline, with 0 of 20 players on; ranked #15,962 of every public Rust server, the top 71%. It last wiped 35d ago.
Offline 78.39.13.35:28015 checked 24d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 71% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays|198/250
- Rustoria.co - EU East Long276/300
- Rusty Moose |EU Main|737/800
- Rustafied.com - EU Friday42/100
- Rustoria.co - EU Main818/900
- Rustoria.co - EU East Medium651/725
The short version
Quick answers
From the figures on this page.
Wipe days
How often does test wipe, and on which day?
Its rhythm cannot be read yet: test has too few wipes on record. A force wipe falls on every Rust server once a month, and the next one is Thursday 5 November at 19:00 UTC. This world dates from 35 days 4 hours ago.
Server
What Rust version is live on test?
The Rust build is network protocol 2633 and build 165217, running on Windows, for test. Joining needs your game on the same protocol, which Steam updates for you.
How reliable is test, and is it up at the moment?
test is offline at the moment; the last time it was seen was 24 days 7 hours ago. The last 7 full days gave 0 of 168 hours up, or 0% of the time. Rust Insights first logged this server on 5 October 2026.
What location is listed for test?
A region is not published by test. Rust Insights reports the location a server declares, not the physical place of the machine. Connect through 78.39.13.35:28015.
Tags
How should you read the tags listed for test?
When the game's server browser reads test, it finds these tags: gmrust (Game mode): Survival as standard Rust plays; mp20 (Max players): 20 slots in total; ts8 (Group limit): This is the game default: 8 per team at most; v2633 (Protocol): To join you need the same version; protocol 2633; cs165217 (Build): It runs game build 165217; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): No region code is set. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.
Where does test turn up among the Rust Insights lists and filters?
test appears among the following Rust Insights lists: Best Rust community servers. On the server list, the filters that surface it are Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Population
What does the population of test look like?
test was last seen 24 days 7 hours ago and is offline right now.
How does test compare with other Rust servers in the ranking?
The player-hours ranking for the last seven days puts test at #15,962, among the top 71% of all ranked servers.
Rules and settings
What are the settings and rules for test?
Nothing about gather rate is given in the name of test. No group limit is set, so the game's default of 8 players applies. You get survival as the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. Community is the browser category it appears in. The server has Valve's VAC anti-cheat switched on.
What is the map on test?
A procedural map, generated by the game, is what test runs.
How to join
What is the way to join test?
To connect, start Rust and enter client.connect 78.39.13.35:28015 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.