Server profile
Local Test Server
Offline, with 0 of 2 players on; ranked #14,735 of every public Rust server. It last wiped 46d ago.
Offline 78.37.177.132:28015 checked 41d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays|215/275
- Rustoria.co - EU East Long293/350
- Rusty Moose |EU Main|774/1000
- Rustafied.com - EU Friday46/100
- Rustoria.co - EU Main866/950
- Rustoria.co - EU East Medium713/800
The short version
Quick answers
From the figures on this page.
Wipe days
When does Local Test Server wipe, and how often?
The record of Local Test Server's wipes is too thin yet to show its rhythm. The monthly force wipe comes to all Rust servers next on Thursday 5 November at 19:00 UTC. This world dates from 46 days 10 hours ago.
About the server
Which Rust version is Local Test Server on?
Running on Windows, Local Test Server is on Rust network protocol 2633 and build 164070. You can only join if your game is on the same protocol; Steam handles that update.
What does uptime look like for Local Test Server, and is it online?
The last sighting of Local Test Server was 41 days 11 hours ago, and it is offline at present. The last 7 full days gave 0 of 168 hours up, or 0% of the time. The first record Rust Insights has of it is 13 September 2026.
Where does Local Test Server run from?
A region is not published by Local Test Server. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. You can reach it at 78.37.177.132:28015.
Server tags
What is meant by each tag on Local Test Server?
These tags come from Local Test Server and are read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp2 (Max players): The slot count is 2; ts8 (Group limit): The game default applies: teams cap at 8; v2633 (Protocol): Your game must run the same version to join: the protocol is 2633; cs164070 (Build): The game build is 164070; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): The region code field is empty. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.
On which Rust Insights lists does Local Test Server appear?
These Rust Insights lists include Local Test Server: Best Rust community servers. On the server list, the filters that surface it are Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Player counts
How many players are on Local Test Server right now, and how does that number move?
Local Test Server is offline at the moment; the last sighting was 41 days 11 hours ago.
Where does Local Test Server sit in the rankings?
Player hours over seven days put Local Test Server at #14,735, within the top – of the ranked field.
Settings and rules
How is Local Test Server configured, and what rules apply?
Nothing about gather rate is given in the name of Local Test Server. Groups can reach 8 players, which is the default in the game. survival is the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. Community is the browser category it appears in. The server has Valve's VAC anti-cheat switched on.
What is the map on Local Test Server?
A procedural map, generated by the game, is what Local Test Server runs.
Connecting
How do you connect to Local Test Server?
Open the console with F1 in Rust and enter client.connect 78.37.177.132:28015. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.