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Rust Insights

Server profile

Syktyvkar_mod

Offline, with 0 of 50 players on; ranked #15,085 of every public Rust server, the top 70%. It last wiped 15d ago.

Filed under monthly wipes moddedoxide
Launch Rust and join Website
0/ 50 players now 0% full
07-day averagepeak –
#15,085ranktop 70%
15d agolast wipemonthly schedule
7d 18hnext wipeThu 5 Nov, 19:00 UTC FW

The crowd

Players

Who is on it, hour by hour and day by day.

No hourly history yet.

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

This server has not answered a direct query in the last 48 hours.

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 15 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k15 Oct16 Oct18 Oct19 Oct21 Oct22 Oct

Note: Top 70% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Next wipe Thursday 5 November, 19:00 UTC, in 7d 18h. The force wipe

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 92 on average35/700
  2. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average5/1000
  3. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 78 on average76/700
  4. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|МОСКОВСКИЙ 26.10EU · groups of 16+ · monthly · 70 on average37/1000
  5. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 22.10EU · groups of 16+ · monthly · 67 on average1/1000
  6. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 28.10EU · groups of 16+ · monthly · 63 on average128/1000

The short version

Quick answers

From the figures on this page.

Wipe days

When does Syktyvkar_mod wipe, and how often?

An estimate from the force wipe gives the next wipe on Syktyvkar_mod. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. The world you are playing on now was made 15 days 4 hours ago. Its tags state a monthly wipe schedule.

About the server

On what version does Syktyvkar_mod currently run?

The Rust build is network protocol 2634 and build 167781, running on Linux, for Syktyvkar_mod. Joining needs your game on the same protocol, which Steam updates for you.

Has Syktyvkar_mod stayed online, and is it up now?

The last sighting of Syktyvkar_mod was 13 days 6 hours ago, and it is offline at present. It spent 0 of the last 7 full days' 168 hours up, 0% of the time. Rust Insights first logged this server on 15 October 2026.

What location is listed for Syktyvkar_mod?

A region is not published by Syktyvkar_mod. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. 78.36.107.54:28014 is where it answers.

Lists and tags

What is meant by each tag on Syktyvkar_mod?

These tags come from Syktyvkar_mod and are read by the game's server browser: gmrust (Game mode): Survival as standard Rust plays; mp50 (Max players): The slot count is 50; ts8 (Group limit): This is the game default: 8 per team at most; v2634 (Protocol): To join you need the same version; protocol 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): The region code field is empty; ^m (Monthly): The wipe cycle is monthly and lines up with Facepunch's force wipe; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings, placing it under Modded. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.

On which Rust Insights lists does Syktyvkar_mod appear?

These Rust Insights lists include Syktyvkar_mod: Modded Rust servers, explained. These filters bring it up on the server list: Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Population history

How many players are on Syktyvkar_mod right now, and how does that number move?

The last time Syktyvkar_mod was seen online was 13 days 6 hours ago, and it is offline now.

In the ranking of Rust servers, where does Syktyvkar_mod place?

The player-hours ranking for the last seven days puts Syktyvkar_mod at #15,085, among the top 70% of all ranked servers.

Map and rules

What settings and rules apply on Syktyvkar_mod?

Nothing about gather rate is given in the name of Syktyvkar_mod. No group limit is set, so the game's default of 8 players applies. survival is the game mode, the standard game: gather, build, raid. Players may raid and fight one another. It is a Modded entry: plugins or settings modify the game. Oxide is the plugin count it runs. Anti-cheat: VAC, from Valve, is off.

What is the map on Syktyvkar_mod?

Size 4,500 and seed 2040353777 define the procedural map on Syktyvkar_mod, generated by the game. You can look at the map on RustMaps from this page, since the same size and seed produce the same map.

How to join

How do you connect to Syktyvkar_mod?

Open the console with F1 in Rust and enter client.connect 78.36.107.54:28014. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you. You will find its website at https://rust-syktyvkar.ucoz.net/.

The small print

Server tags

What each one means.

Published as mp50,ptrak,$r?,v2634,^m,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Survival as standard Rust plays.
mp50
Max players The slot count is 50.
ts8
Group limit This is the game default: 8 per team at most.
v2634
Protocol To join you need the same version; protocol 2634.
cs167781
Build The game build is 167781.
ptrak
Networking RakNet handles the network layer, as it does by default.
$r?
Region code The region code field is empty.

Wipe schedule

^m
Monthly The wipe cycle is monthly and lines up with Facepunch's force wipe.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded The game is changed by plugins or settings, placing it under Modded.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.