Server profile
Syktyvkar_mod
Offline, with 0 of 50 players on; ranked #15,085 of every public Rust server, the top 70%. It last wiped 15d ago.
Offline 78.36.107.54:28014 checked 13d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 15 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 70% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 18h. The force wipe
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe days
When does Syktyvkar_mod wipe, and how often?
An estimate from the force wipe gives the next wipe on Syktyvkar_mod. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. The world you are playing on now was made 15 days 4 hours ago. Its tags state a monthly wipe schedule.
About the server
On what version does Syktyvkar_mod currently run?
The Rust build is network protocol 2634 and build 167781, running on Linux, for Syktyvkar_mod. Joining needs your game on the same protocol, which Steam updates for you.
Has Syktyvkar_mod stayed online, and is it up now?
The last sighting of Syktyvkar_mod was 13 days 6 hours ago, and it is offline at present. It spent 0 of the last 7 full days' 168 hours up, 0% of the time. Rust Insights first logged this server on 15 October 2026.
What location is listed for Syktyvkar_mod?
A region is not published by Syktyvkar_mod. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. 78.36.107.54:28014 is where it answers.
Lists and tags
What is meant by each tag on Syktyvkar_mod?
These tags come from Syktyvkar_mod and are read by the game's server browser: gmrust (Game mode): Survival as standard Rust plays; mp50 (Max players): The slot count is 50; ts8 (Group limit): This is the game default: 8 per team at most; v2634 (Protocol): To join you need the same version; protocol 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): The region code field is empty; ^m (Monthly): The wipe cycle is monthly and lines up with Facepunch's force wipe; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings, placing it under Modded. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.
On which Rust Insights lists does Syktyvkar_mod appear?
These Rust Insights lists include Syktyvkar_mod: Modded Rust servers, explained. These filters bring it up on the server list: Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Population history
How many players are on Syktyvkar_mod right now, and how does that number move?
The last time Syktyvkar_mod was seen online was 13 days 6 hours ago, and it is offline now.
In the ranking of Rust servers, where does Syktyvkar_mod place?
The player-hours ranking for the last seven days puts Syktyvkar_mod at #15,085, among the top 70% of all ranked servers.
Map and rules
What settings and rules apply on Syktyvkar_mod?
Nothing about gather rate is given in the name of Syktyvkar_mod. No group limit is set, so the game's default of 8 players applies. survival is the game mode, the standard game: gather, build, raid. Players may raid and fight one another. It is a Modded entry: plugins or settings modify the game. Oxide is the plugin count it runs. Anti-cheat: VAC, from Valve, is off.
What is the map on Syktyvkar_mod?
Size 4,500 and seed 2040353777 define the procedural map on Syktyvkar_mod, generated by the game. You can look at the map on RustMaps from this page, since the same size and seed produce the same map.
How to join
How do you connect to Syktyvkar_mod?
Open the console with F1 in Rust and enter client.connect 78.36.107.54:28014. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you. You will find its website at https://rust-syktyvkar.ucoz.net/.