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Rust Insights

Server profile

TEST

Offline, with 1 of 10 players on; ranked #13,160 of every public Rust server, the top 59%. It last wiped 14d ago.

Filed under
Launch Rust and join
1/ 10 players now 10% full
07-day averagepeak –
#13,160ranktop 59%
14d agolast wipeno schedule published
–next wipeno wipe seen yet

The crowd

Players

Who is on it, hour by hour and day by day.

No hourly history yet.

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

This server has not answered a direct query in the last 48 hours.

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k14 Oct17 Oct20 Oct22 Oct25 Oct28 Oct

Note: Top 59% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 522 on average309/375
  2. Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average316/325
  3. Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average27/250
  4. Rustoria.co - EU MainEU · groups of 16+ · weekly · 276 on average30/250
  5. Rustafied.com - EU FridayEU · groups of 16+ · weekly · 275 on average48/100
  6. Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 246 on average154/200

The short version

Quick answers

From the figures on this page.

Wipe days

How often does TEST wipe, and on which day?

Too few wipes are on record for TEST to reveal a rhythm. The monthly force wipe comes to all Rust servers next on Thursday 5 November at 19:00 UTC. 14 days 23 hours have passed since its current world was created.

Server details

On what version does TEST currently run?

The Rust build is network protocol 2634 and build 167781, running on Windows, for TEST. The same protocol is required to join, and Steam takes care of updating it.

What does uptime look like for TEST, and is it online?

The last sighting of TEST was 7 days 18 hours ago, and it is offline at present. It spent 0 of the last 7 full days' 168 hours up, 0% of the time. Rust Insights first logged this server on 14 October 2026.

Where does TEST run from?

No region is published by TEST. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. 78.177.141.11:28015 is where it answers.

Server tags

Which meanings sit behind the tags on TEST?

When the game's server browser reads TEST, it finds these tags: gmrust (Game mode): Survival as standard Rust plays; mp10 (Max players): 10 slots in total; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2634 (Protocol): To join you need the same version; protocol 2634; cs167781 (Build): It runs game build 167781; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): No region code is set. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.

On which Rust Insights lists does TEST appear?

These Rust Insights lists include TEST: Best Rust community servers. You will find it on the server list by applying these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Player counts

What does the population of TEST look like?

TEST is offline at the moment; the last sighting was 7 days 18 hours ago.

In the ranking of Rust servers, where does TEST place?

Player hours over seven days put TEST at #13,160, within the top 59% of the ranked field.

Rules and settings

How is TEST configured, and what rules apply?

No gather rate appears in the name of TEST. No group limit is set, so the game's default of 8 players applies. You get survival as the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. Community is the browser category it appears in. VAC is on: Valve's anti-cheat is active.

Which map is live on TEST?

The map on TEST is procedural and the game generates it.

Join

What is the way to join TEST?

Type client.connect 78.177.141.11:28015 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam.

The small print

Server tags

What each one means.

Published as mp10,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival as standard Rust plays.
mp10
Max players 10 slots in total.
ts8
Group limit 8 to a team, which is the default the game ships with.
v2634
Protocol To join you need the same version; protocol 2634.
cs167781
Build It runs game build 167781.
ptrak
Networking RakNet handles the network layer, as it does by default.
$r?
Region code No region code is set.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.