Server profile
TEST
Offline, with 1 of 10 players on; ranked #13,160 of every public Rust server, the top 59%. It last wiped 14d ago.
Offline 78.177.141.11:28015 checked 7d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 59% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays|309/375
- Rustoria.co - EU East Long316/325
- Rusty Moose |EU Main|27/250
- Rustoria.co - EU Main30/250
- Rustafied.com - EU Friday48/100
- Rustoria.co - EU East Medium154/200
The short version
Quick answers
From the figures on this page.
Wipe days
How often does TEST wipe, and on which day?
Too few wipes are on record for TEST to reveal a rhythm. The monthly force wipe comes to all Rust servers next on Thursday 5 November at 19:00 UTC. 14 days 23 hours have passed since its current world was created.
Server details
On what version does TEST currently run?
The Rust build is network protocol 2634 and build 167781, running on Windows, for TEST. The same protocol is required to join, and Steam takes care of updating it.
What does uptime look like for TEST, and is it online?
The last sighting of TEST was 7 days 18 hours ago, and it is offline at present. It spent 0 of the last 7 full days' 168 hours up, 0% of the time. Rust Insights first logged this server on 14 October 2026.
Where does TEST run from?
No region is published by TEST. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. 78.177.141.11:28015 is where it answers.
Server tags
Which meanings sit behind the tags on TEST?
When the game's server browser reads TEST, it finds these tags: gmrust (Game mode): Survival as standard Rust plays; mp10 (Max players): 10 slots in total; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2634 (Protocol): To join you need the same version; protocol 2634; cs167781 (Build): It runs game build 167781; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): No region code is set. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.
On which Rust Insights lists does TEST appear?
These Rust Insights lists include TEST: Best Rust community servers. You will find it on the server list by applying these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Player counts
What does the population of TEST look like?
TEST is offline at the moment; the last sighting was 7 days 18 hours ago.
In the ranking of Rust servers, where does TEST place?
Player hours over seven days put TEST at #13,160, within the top 59% of the ranked field.
Rules and settings
How is TEST configured, and what rules apply?
No gather rate appears in the name of TEST. No group limit is set, so the game's default of 8 players applies. You get survival as the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. Community is the browser category it appears in. VAC is on: Valve's anti-cheat is active.
Which map is live on TEST?
The map on TEST is procedural and the game generates it.
Join
What is the way to join TEST?
Type client.connect 78.177.141.11:28015 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam.