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Live edition94,541 playing on 11,866 servers

Rust Insights

Server profile · NA

Destroyer PVE 1000x

Online, with 0 of 50 players on; ranked #3,353 of every public Rust server, the top 15%. It last wiped 27d ago.

Filed under 1000x biweekly wipes moddedoxidepve
Launch Rust and join Website
0/ 50 players now 0% full
17-day averagepeak 4
#3,353ranktop 15% · #554 in NA
27d agolast wipebiweekly schedule
2hnext wipeThu 29 Oct, 18:38 UTC

The crowd

Players

Who is on it, hour by hour and day by day.

AveragePeak
0123416:0001:0010:0020:0005:0014:00

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

02040608016:0001:0010:0020:0005:0014:00

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
11k2k3k4k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Note: Top 15% of all ranked servers, top 30% in NA. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

From its schedule tag.

Next wipe Thursday 29 October, 18:38 UTC, in 2h. Its biweekly schedule tag · low confidence

4 wipe-day peak players, last three wipes

Coming wipes

  1. 2hThu 29 Oct, 18:38 UTC
  2. 7d 3hThu 5 Nov, 19:00 UTCFW
  3. 14d 2hThu 12 Nov, 18:38 UTC
  4. 28d 2hThu 26 Nov, 18:38 UTC
  5. 35d 3hThu 3 Dec, 19:00 UTCFW
  6. 42d 2hThu 10 Dec, 18:38 UTC

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

01234+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 4, 2 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:38 UTC FW27d ago 4 – running 1

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. [US] RustValley 10x PVE+ |Legendary Weapons| Raidable Bases| LoNA · groups of 15+ · 10x · biweekly · 45 on average26/100
  2. GOM 25x PVE Grumpy Old Man Bi-Weekly |Kits|Skins|BackPack|Shop|NA · groups of 15+ · 25x · biweekly · 6 on average3/100
  3. [NA] Nomad PvE 10x - Skill Tree - Raids - EconomyNA · groups of 8+ · 10x · biweekly · 4 on average2/40
  4. [US] RustValley 10X |#2| PVE+|Legendary Weapons|RaidableBase|LONA · groups of 15+ · 10x · biweekly · 4 on average5/100
  5. GOM 10x PVE Grumpy Old Man |Kits|Skins|BackPack|Shop|RaidableBaNA · groups of 15+ · 10x · biweekly · 4 on average2/100
  6. [US] RustValley 10X |#3| PVE+|Legendary Weapons|RaidableBaseNA · groups of 15+ · 10x · biweekly · 4 on average2/100

The short version

Quick answers

From the figures on this page.

Wipe days

On Destroyer PVE 1000x, what happens on wipe day?

The average busiest point of its recent wipes was 4 players. 2 hours into the latest wipe, the crowd on the server reached its peak.

How often does Destroyer PVE 1000x wipe, and on which day?

The prediction for Destroyer PVE 1000x follows its tag, because too few of its wipes are on record to confirm the schedule. A wipe is expected on Thursday 29 October at 18:38 UTC. 27 days 21 hours have passed since its current world was created. The tags give wipes as every two weeks.

Server

Does Destroyer PVE 1000x hold a steady frame rate?

The 48-hour average for server fps is 44, and 21 was the lowest seen. At its highest the entity count reached 166,929: buildings, deployables and everything else. The highest memory figure was 4,232 MB. What players feel as lag comes from low fps and an entity count on the rise.

On what version does Destroyer PVE 1000x currently run?

Rust network protocol 2635 and build 167781 on Windows is what Destroyer PVE 1000x runs. Joining needs your game on the same protocol, which Steam updates for you.

How reliable is Destroyer PVE 1000x, and is it up at the moment?

Destroyer PVE 1000x is currently reachable and online. About 3 hours ago is when it last restarted, judged from the uptime it reports. It spent 163 of the last 7 full days' 168 hours up, 97% of the time. The first record Rust Insights has of it is 13 September 2026.

What location is listed for Destroyer PVE 1000x?

The NA tag is how Destroyer PVE 1000x places itself in North America. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. 78.142.218.162:28340 is where it answers.

Lists and tags

How should you read the tags listed for Destroyer PVE 1000x?

The tags gmrust (Game mode): Survival as standard Rust plays; mp50 (Max players): The slot count is 50; ts8 (Group limit): This is the game default: 8 per team at most; v2635 (Protocol): Your game must run the same version to join: the protocol is 2635; cs167781 (Build): The game build is 167781; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): The region code field is empty; ^b (Biweekly): Two weeks is the gap between wipes; ^p (PvE): There is no player fighting; the world itself is the danger; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; NA (North America): Its browser listing sits under North America are what Destroyer PVE 1000x publishes, and the server browser in the game reads them. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.

Where does Destroyer PVE 1000x turn up among the Rust Insights lists and filters?

The Rust Insights lists that carry Destroyer PVE 1000x are Rust servers with a gather rate above 10x, Modded Rust servers, explained, Rust PvE servers, live and North American Rust servers. On the server list, the filters that surface it are Region: North America; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Gather rate: More than 10x.

Population history

How many players are on Destroyer PVE 1000x right now?

At the time of this refresh, Destroyer PVE 1000x holds 0 players on 50 slots. Over the past week it peaked at 4 and averaged 1 players. Its strongest hour in the past 48 was 04:00 UTC, with an average of 3 players.

How does Destroyer PVE 1000x compare with other Rust servers in the ranking?

Destroyer PVE 1000x holds #3,353 for player hours over the last seven days, #554 in North America and in the top 15% of all ranked servers.

Map and rules

What are the settings and rules for Destroyer PVE 1000x?

A 1000x gather rate is what the name of Destroyer PVE 1000x states. The default of 8 players per group is what applies here. pve is the game mode, no fighting other players. Plugins or settings change the game, so it sits under Modded in the browser. Plugins: Oxide run here. Anti-cheat: VAC, from Valve, is on.

Which map is live on Destroyer PVE 1000x?

Destroyer PVE 1000x runs a procedural map of size 4,500 with seed 1683482379, generated by the game. You can look at the map on RustMaps from this page, since the same size and seed produce the same map.

How to join

How can you get onto Destroyer PVE 1000x?

To connect, start Rust and enter client.connect 78.142.218.162:28340 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you. Its website can be found at https://discord.com/invite/SJxXewFKag.

The small print

Server tags

What each one means.

Published as mp50,ptrak,$r?,v2635,^b,NA,^p,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Survival as standard Rust plays.
mp50
Max players The slot count is 50.
ts8
Group limit This is the game default: 8 per team at most.
v2635
Protocol Your game must run the same version to join: the protocol is 2635.
cs167781
Build The game build is 167781.
ptrak
Networking Rust's standard network layer, RakNet, carries it.
$r?
Region code The region code field is empty.

Wipe schedule

^b
Biweekly Two weeks is the gap between wipes.

Gameplay

^p
PvE There is no player fighting; the world itself is the danger.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded The game is changed by plugins or settings, placing it under Modded.

Region

NA
North America Its browser listing sits under North America.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.