Server profile · EU
KretoRust - TESTING
Offline, with 0 of 100 players on; ranked #15,164 of every public Rust server, the top 70%. It last wiped 23d ago.
Offline EU 78.10.162.83:28015 checked 13d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 21 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 70% of all ranked servers, top 88% in EU. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
From its schedule tag.
Next wipe Monday 2 November, 03:39 UTC, in 4d 3h. Its weekly schedule tag · low confidence
Coming wipes
- 4d 3hMon 2 Nov, 03:39 UTC
- 7d 19hThu 5 Nov, 19:00 UTCFW
- 11d 3hMon 9 Nov, 03:39 UTC
- 18d 3hMon 16 Nov, 03:39 UTC
- 25d 3hMon 23 Nov, 03:39 UTC
- 32d 3hMon 30 Nov, 03:39 UTC
- 35d 19hThu 3 Dec, 19:00 UTCFW
- 39d 3hMon 7 Dec, 03:39 UTC
The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe
Note: players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 5 Oct, 03:39 UTC23d ago | 0 | – | running | 0 |
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe days
What does KretoRust - TESTING look like once wipe day arrives?
Recent wipes peaked at 0 players on average. The peak crowd on this wipe came 0 hours after it started.
How often does KretoRust - TESTING wipe, and on which day?
Too few wipes are on record for KretoRust - TESTING to confirm its schedule, so the tag guides the prediction. Monday 2 November at 03:39 UTC is when the next wipe is due. 23 days 20 hours have passed since its current world was created. A weekly wipe schedule is published in its tags.
About the server
Which Rust version is KretoRust - TESTING on?
Running on Linux, KretoRust - TESTING is on Rust network protocol 2634 and build 166652. You can only join if your game is on the same protocol; Steam handles that update.
Has KretoRust - TESTING stayed online, and is it up now?
Offline at the moment, KretoRust - TESTING was last seen 13 days 10 hours ago. The last 7 full days gave 0 of 168 hours up, or 0% of the time. The first record Rust Insights has of it is 21 September 2026.
In which location does KretoRust - TESTING sit?
With its EU tag, KretoRust - TESTING lists itself in Europe. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. You can reach it at 78.10.162.83:28015.
Server tags
What is meant by each tag on KretoRust - TESTING?
When the game's server browser reads KretoRust - TESTING, it finds these tags: gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): 100 slots in total; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2634 (Protocol): Your game must run the same version to join: the protocol is 2634; cs166652 (Build): It runs game build 166652; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): No region code is set; ^w (Weekly): The cycle repeats each week; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; ^y (Carbon): Carbon, a plugin framework, runs on this server; EU (Europe): Find it in the browser under Europe. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.
On which Rust Insights lists does KretoRust - TESTING appear?
These Rust Insights lists include KretoRust - TESTING: Rust servers in Europe and Modded Rust servers, explained. On the server list, the filters that surface it are Region: Europe; Type: Modded; Server tag: Weekly ^w, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Weekly.
Population
What does the population of KretoRust - TESTING look like?
KretoRust - TESTING was last seen 13 days 10 hours ago and is offline right now.
In the ranking of Rust servers, where does KretoRust - TESTING place?
In Europe, KretoRust - TESTING is #2,595; across all ranked servers it is #15,164 on seven-day player hours, in the top 70%.
Rules and settings
How is KretoRust - TESTING configured, and what rules apply?
The name of KretoRust - TESTING does not state a gather rate. No group limit is set, so the game's default of 8 players applies. You get survival as the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. The server browser lists it under Modded: plugins or settings alter the game. It runs plugins, Carbon of them. The server has Valve's VAC anti-cheat switched on.
What is the map on KretoRust - TESTING?
KretoRust - TESTING runs a procedural map of size 3,500 with seed 21370, generated by the game. Size and seed give the same map each time, so this page lets you look at it on RustMaps.
How to join
How can you get onto KretoRust - TESTING?
To connect, start Rust and enter client.connect 78.10.162.83:28015 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.