Server profile
Jeffrey test server
Offline, with 1 of 4 players on; ranked #13,697 of every public Rust server, the top 62%. It last wiped 20d ago.
Offline 77.63.122.49:28015 checked 20d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 62% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays|135/250
- Rustoria.co - EU East Long120/200
- Rusty Moose |EU Main|14/250
- Rustoria.co - EU Main17/250
- Rustafied.com - EU Friday13/100
- Rustoria.co - EU East Medium37/200
The short version
Quick answers
From the figures on this page.
Wipe schedule
On what schedule does Jeffrey test server wipe?
Its rhythm cannot be read yet: Jeffrey test server has too few wipes on record. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. The world you are playing on now was made 20 days 21 hours ago.
Server
What Rust version is live on Jeffrey test server?
Running on Windows, Jeffrey test server is on Rust network protocol 2634 and build 167058. The same protocol is required to join, and Steam takes care of updating it.
How reliable is Jeffrey test server, and is it up at the moment?
Jeffrey test server is offline at the moment; the last time it was seen was 20 days 20 hours ago. The last 7 full days gave 0 of 168 hours up, or 0% of the time. The first record Rust Insights has of it is 8 October 2026.
In which location does Jeffrey test server sit?
A region is not published by Jeffrey test server. Rust Insights reports the location a server declares, not the physical place of the machine. Connect through 77.63.122.49:28015.
Tags
How should you read the tags listed for Jeffrey test server?
These tags come from Jeffrey test server and are read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp4 (Max players): The slot count is 4; ts8 (Group limit): The game default applies: teams cap at 8; v2634 (Protocol): To join you need the same version; protocol 2634; cs167058 (Build): The game build is 167058; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): A region code has not been set. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.
On which Rust Insights lists does Jeffrey test server appear?
The Rust Insights lists that carry Jeffrey test server are Best Rust community servers. On the server list, the filters that surface it are Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Population
How many players are on Jeffrey test server right now?
Jeffrey test server was last seen 20 days 20 hours ago and is offline right now.
How does Jeffrey test server compare with other Rust servers in the ranking?
The player-hours ranking for the last seven days puts Jeffrey test server at #13,697, among the top 62% of all ranked servers.
Map and rules
How is Jeffrey test server configured, and what rules apply?
Nothing about gather rate is given in the name of Jeffrey test server. No group limit is set, so the game's default of 8 players applies. survival is the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. The server browser lists it under Community. VAC is on: Valve's anti-cheat is active.
What is the map on Jeffrey test server?
The map on Jeffrey test server is procedural and the game generates it.
Connecting
What is the way to join Jeffrey test server?
To connect, start Rust and enter client.connect 77.63.122.49:28015 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.