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Rust Insights

Server profile

Jeffrey test server

Offline, with 1 of 4 players on; ranked #13,826 of every public Rust server, the top 60%. It last wiped 26d ago.

Filed under
Launch Rust and join
1/ 4 players now 25% full
07-day averagepeak –
#13,826ranktop 60%
26d agolast wipeno schedule published
–next wipetoo few wipes seen yet

The crowd

Players

Who is on it, hour by hour and day by day.

No hourly history yet.

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

This server has not answered a direct query in the last 48 hours.

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k2 Oct3 Oct5 Oct6 Oct8 Oct9 Oct

Note: Top 60% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Too few wipes seen yet.

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1 wipe-day peak players, last three wipes

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

00.250.50.751+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 07:12 UTC26d ago 1 – running 1

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 538 on average472/475
  2. Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average293/225
  3. Rustoria.co - EU MainEU · groups of 16+ · weekly · 316 on average34/250
  4. Rusty Moose |EU Main|EU · groups of 12+ · weekly · 315 on average35/250
  5. Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 275 on average147/200
  6. Rustafied.com - EU FridayEU · groups of 16+ · weekly · 265 on average62/100

The short version

Quick answers

From the figures on this page.

Wipe days

What should you expect on wipe day at Jeffrey test server?

Recent wipes peaked at 1 players on average. The peak crowd on this wipe came 0 hours after it started.

When does Jeffrey test server wipe, and how often?

The record of Jeffrey test server's wipes is too thin yet to show its rhythm. A force wipe falls on every Rust server once a month, and the next one is Thursday 5 November at 19:00 UTC. 26 days 2 hours have passed since its current world was created.

Server

On what version does Jeffrey test server currently run?

Rust network protocol 2634 and build 166494 on Windows is what Jeffrey test server runs. The same protocol is required to join, and Steam takes care of updating it.

What does uptime look like for Jeffrey test server, and is it online?

The last sighting of Jeffrey test server was 26 days 1 hours ago, and it is offline at present. It spent 0 of the last 7 full days' 168 hours up, 0% of the time. The first record Rust Insights has of it is 2 October 2026.

Where does Jeffrey test server run from?

A region is not published by Jeffrey test server. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. 77.63.10.208:28015 is where it answers.

Lists and tags

How should you read the tags listed for Jeffrey test server?

When the game's server browser reads Jeffrey test server, it finds these tags: gmrust (Game mode): Survival as standard Rust plays; mp4 (Max players): It holds 4 slots; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2634 (Protocol): Your game must run the same version to join: the protocol is 2634; cs166494 (Build): It runs game build 166494; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): No region code is set. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.

Where does Jeffrey test server turn up among the Rust Insights lists and filters?

The Rust Insights lists that carry Jeffrey test server are Best Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Population

What does the population of Jeffrey test server look like?

Jeffrey test server was last seen 26 days 1 hours ago and is offline right now.

How does Jeffrey test server compare with other Rust servers in the ranking?

Player hours over seven days put Jeffrey test server at #13,826, within the top 60% of the ranked field.

Map and rules

What are the settings and rules for Jeffrey test server?

No gather rate appears in the name of Jeffrey test server. No group limit is set, so the game's default of 8 players applies. survival is the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. The server browser lists it under Community. Anti-cheat: VAC, from Valve, is on.

What is the map on Jeffrey test server?

A procedural map, generated by the game, is what Jeffrey test server runs.

Connecting

How do you connect to Jeffrey test server?

Type client.connect 77.63.10.208:28015 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam.

The small print

Server tags

What each one means.

Published as mp4,ptrak,$r?,v2634,gmrust,cs166494,ts8

Game

gmrust
Game mode Survival as standard Rust plays.
mp4
Max players It holds 4 slots.
ts8
Group limit 8 to a team, which is the default the game ships with.
v2634
Protocol Your game must run the same version to join: the protocol is 2634.
cs166494
Build It runs game build 166494.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code No region code is set.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.