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Rust Insights

Server profile

RUST: DEADLINE x10

Offline, with 0 of 100 players on; ranked #11,242 of every public Rust server, the top 50%. It last wiped 25d ago.

Filed under 10x moddedoxide
Launch Rust and join
0/ 100 players now 0% full
17-day averagepeak 1
#11,242ranktop 50%
25d agolast wipeno schedule published
–next wipeno wipe seen yet

The crowd

Players

Who is on it, hour by hour and day by day.

No hourly history yet.

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

This server has not answered a direct query in the last 48 hours.

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k23 Oct24 Oct25 Oct27 Oct28 Oct29 Oct

Note: Top 50% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Atlas - EU 10x | No BPs | Kits | ShopEU · groups of 20+ · 10x · weekly · 350 on average552/600
  2. Atlas - US 10x | No BPs | Kits | ShopNA · groups of 30+ · 10x · weekly · 180 on average146/200
  3. TemplarGaming 10x Swift Loot++|PvP|MyMini|SkinBox|x10 JUST WIPENA · groups of 8+ · 10x · weekly · 180 on average89/200
  4. KRAKEN | X10 | EU | KITS | RP | FPS+EU · groups of 14+ · 10x · weekly · 151 on average369/400
  5. HollowServers.co EU 10x No BPs [Loot++|Events|MyMini|Shop]EU · groups of 8+ · 10x · biweekly · 76 on average79/150
  6. HollowServers.co AU 10x No BPs [Loot++|Events|MyMini|Shop]OC · groups of 8+ · 10x · biweekly · 66 on average28/150

The short version

Quick answers

From the figures on this page.

Wipe days

How often does RUST: DEADLINE x10 wipe, and on which day?

Its rhythm cannot be read yet: RUST: DEADLINE x10 has too few wipes on record. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. This world dates from 25 days 2 hours ago.

Server details

On what version does RUST: DEADLINE x10 currently run?

The Rust build is network protocol 2635 and build 168909, running on Windows, for RUST: DEADLINE x10. Joining needs your game on the same protocol, which Steam updates for you.

Has RUST: DEADLINE x10 stayed online, and is it up now?

The last sighting of RUST: DEADLINE x10 was 6 days 8 hours ago, and it is offline at present. It spent 0 of the last 5 full days' 120 hours up, 0% of the time. The first record Rust Insights has of it is 23 October 2026.

In which location does RUST: DEADLINE x10 sit?

There is no region published for RUST: DEADLINE x10. Rust Insights reports the location a server declares, not the physical place of the machine. 77.52.17.81:28015 is where it answers.

Lists and tags

What is meant by each tag on RUST: DEADLINE x10?

These tags come from RUST: DEADLINE x10 and are read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): It holds 100 slots; ts8 (Group limit): This is the game default: 8 per team at most; v2635 (Protocol): Matching versions are required, and the protocol is 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): A region code has not been set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it is filed under Modded. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.

On which Rust Insights lists does RUST: DEADLINE x10 appear?

The Rust Insights lists that carry RUST: DEADLINE x10 are 10x Rust servers, by the numbers and Modded Rust servers, explained. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Gather rate: 10x.

Player counts

How many players are on RUST: DEADLINE x10 right now?

The last time RUST: DEADLINE x10 was seen online was 6 days 8 hours ago, and it is offline now. Over the past week it peaked at 1 and averaged 1 players.

How does RUST: DEADLINE x10 compare with other Rust servers in the ranking?

Player hours over seven days put RUST: DEADLINE x10 at #11,242, within the top 50% of the ranked field.

Rules and settings

How is RUST: DEADLINE x10 configured, and what rules apply?

The name of RUST: DEADLINE x10 says 10x gather. Groups can reach 8 players, which is the default in the game. survival is the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. The server browser lists it under Modded: plugins or settings alter the game. It runs plugins, Oxide of them. The server has Valve's VAC anti-cheat switched on.

Which map is live on RUST: DEADLINE x10?

A procedural map, generated by the game, is what RUST: DEADLINE x10 runs.

Connecting

What is the way to join RUST: DEADLINE x10?

Open the console with F1 in Rust and enter client.connect 77.52.17.81:28015. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.

The small print

Server tags

What each one means.

Published as mp100,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp100
Max players It holds 100 slots.
ts8
Group limit This is the game default: 8 per team at most.
v2635
Protocol Matching versions are required, and the protocol is 2635.
cs168909
Build The game build is 168909.
ptrak
Networking Rust's standard network layer, RakNet, carries it.
$r?
Region code A region code has not been set.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it is filed under Modded.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.