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Rust Insights

Server profile

RUST: DEADLINE x10

Offline, with 1 of 100 players on; ranked #13,623 of every public Rust server, the top 62%. It last wiped 23d ago.

Filed under 10x moddedoxide
Launch Rust and join
1/ 100 players now 1% full
07-day averagepeak –
#13,623ranktop 62%
23d agolast wipeno schedule published
–next wipeno wipe seen yet

The crowd

Players

Who is on it, hour by hour and day by day.

No hourly history yet.

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

This server has not answered a direct query in the last 48 hours.

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k11 Oct12 Oct14 Oct15 Oct17 Oct18 Oct

Note: Top 62% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Atlas - EU 10x | No BPs | Kits | ShopEU · groups of 20+ · 10x · weekly · 335 on average540/650
  2. TemplarGaming 10x Swift Loot++|PvP|MyMini|SkinBox|x10 JUST WIPENA · groups of 8+ · 10x · weekly · 176 on average177/250
  3. Atlas - US 10x | No BPs | Kits | ShopNA · groups of 30+ · 10x · weekly · 176 on average176/200
  4. KRAKEN | X10 | EU | KITS | RP | FPS+EU · groups of 14+ · 10x · weekly · 146 on average249/400
  5. HollowServers.co EU 10x No BPs [Loot++|Events|MyMini|Shop]EU · groups of 8+ · 10x · biweekly · 75 on average166/175
  6. HollowServers.co AU 10x No BPs [Loot++|Events|MyMini|Shop]OC · groups of 8+ · 10x · biweekly · 70 on average34/150

The short version

Quick answers

From the figures on this page.

Wipe schedule

How often does RUST: DEADLINE x10 wipe, and on which day?

The record of RUST: DEADLINE x10's wipes is too thin yet to show its rhythm. The monthly force wipe comes to all Rust servers next on Thursday 5 November at 19:00 UTC. This world dates from 23 days 3 hours ago.

About the server

Which Rust version is RUST: DEADLINE x10 on?

The Rust build is network protocol 2634 and build 166652, running on Windows, for RUST: DEADLINE x10. Joining needs your game on the same protocol, which Steam updates for you.

Has RUST: DEADLINE x10 stayed online, and is it up now?

Offline at the moment, RUST: DEADLINE x10 was last seen 16 days 9 hours ago. It spent 0 of the last 7 full days' 168 hours up, 0% of the time. On 11 October 2026 is when Rust Insights first saw it.

What location is listed for RUST: DEADLINE x10?

No region is published by RUST: DEADLINE x10. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. 77.52.17.66:28015 is where it answers.

Tags

Which meanings sit behind the tags on RUST: DEADLINE x10?

These tags come from RUST: DEADLINE x10 and are read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): It holds 100 slots; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2634 (Protocol): Your game must run the same version to join: the protocol is 2634; cs166652 (Build): Build 166652 is what it runs; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): No region code is set; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): Plugins or settings alter the game, so it is filed under Modded. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.

Which Rust Insights filters and lists feature RUST: DEADLINE x10?

These Rust Insights lists include RUST: DEADLINE x10: 10x Rust servers, by the numbers and Modded Rust servers, explained. On the server list, the filters that surface it are Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Gather rate: 10x.

Population

How many players are on RUST: DEADLINE x10 right now?

The last time RUST: DEADLINE x10 was seen online was 16 days 9 hours ago, and it is offline now.

Where does RUST: DEADLINE x10 sit in the rankings?

The player-hours ranking for the last seven days puts RUST: DEADLINE x10 at #13,623, among the top 62% of all ranked servers.

Map and rules

How is RUST: DEADLINE x10 configured, and what rules apply?

The name of RUST: DEADLINE x10 says 10x gather. Groups can reach 8 players, which is the default in the game. survival is the game mode, the standard game: gather, build, raid. Players may raid and fight one another. It is a Modded entry: plugins or settings modify the game. It runs plugins, Oxide of them. Anti-cheat: VAC, from Valve, is on.

Which map is live on RUST: DEADLINE x10?

The game generates the map on RUST: DEADLINE x10, which is procedural.

Join

How can you get onto RUST: DEADLINE x10?

To connect, start Rust and enter client.connect 77.52.17.66:28015 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.

The small print

Server tags

What each one means.

Published as mp100,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp100
Max players It holds 100 slots.
ts8
Group limit 8 to a team, which is the default the game ships with.
v2634
Protocol Your game must run the same version to join: the protocol is 2634.
cs166652
Build Build 166652 is what it runs.
ptrak
Networking Rust's standard network layer, RakNet, carries it.
$r?
Region code No region code is set.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), is in use.
^z
Modded Plugins or settings alter the game, so it is filed under Modded.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.