Server profile
RUST: DEADLINE
Offline, with 0 of 500 players on; ranked #15,033 of every public Rust server, the top 66%. It last wiped 24d ago.
Offline 77.52.17.52:28015 checked 23d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 66% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays|649/700
- Rustoria.co - EU East Long442/475
- Rustoria.co - EU Main41/250
- Rusty Moose |EU Main|48/250
- Rustoria.co - EU East Medium185/200
- Rustafied.com - EU Friday116/150
The short version
Quick answers
From the figures on this page.
Wipe days
On what schedule does RUST: DEADLINE wipe?
Its rhythm cannot be read yet: RUST: DEADLINE has too few wipes on record. A force wipe falls on every Rust server once a month, and the next one is Thursday 5 November at 19:00 UTC. 24 days 1 hours have passed since its current world was created.
Server details
Which Rust version is RUST: DEADLINE on?
Running on Windows, RUST: DEADLINE is on Rust network protocol 2634 and build 166652. You can only join if your game is on the same protocol; Steam handles that update.
What does uptime look like for RUST: DEADLINE, and is it online?
RUST: DEADLINE is offline at the moment; the last time it was seen was 23 days 23 hours ago. The last 7 full days gave 0 of 168 hours up, or 0% of the time. On 4 October 2026 is when Rust Insights first saw it.
In which location does RUST: DEADLINE sit?
There is no region published for RUST: DEADLINE. Rust Insights reports the location a server declares, not the physical place of the machine. 77.52.17.52:28015 is where it answers.
Tags
Which meanings sit behind the tags on RUST: DEADLINE?
These tags come from RUST: DEADLINE and are read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp500 (Max players): The slot count is 500; ts8 (Group limit): The game default applies: teams cap at 8; v2634 (Protocol): Matching versions are required, and the protocol is 2634; cs166652 (Build): The game build is 166652; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): The region code field is empty. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.
Which Rust Insights filters and lists feature RUST: DEADLINE?
These Rust Insights lists include RUST: DEADLINE: Best Rust community servers. You will find it on the server list by applying these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Player counts
What does the population of RUST: DEADLINE look like?
RUST: DEADLINE is offline at the moment; the last sighting was 23 days 23 hours ago.
Where does RUST: DEADLINE sit in the rankings?
Player hours over seven days put RUST: DEADLINE at #15,033, within the top 66% of the ranked field.
Rules and settings
What are the settings and rules for RUST: DEADLINE?
No gather rate appears in the name of RUST: DEADLINE. Groups can reach 8 players, which is the default in the game. You get survival as the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. The server browser lists it under Community. VAC is on: Valve's anti-cheat is active.
What is the map on RUST: DEADLINE?
The map on RUST: DEADLINE is procedural and the game generates it.
Join
How do you connect to RUST: DEADLINE?
To connect, start Rust and enter client.connect 77.52.17.52:28015 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.