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Rust Insights

Server profile

RUST: DEADLINE x10

Offline, with 1 of 100 players on; ranked #13,163 of every public Rust server, the top 59%. It last wiped 24d ago.

Filed under 10x moddedoxide
Launch Rust and join
1/ 100 players now 1% full
17-day averagepeak 1
#13,163ranktop 59%
24d agolast wipeno schedule published
–next wipeno wipe seen yet

The crowd

Players

Who is on it, hour by hour and day by day.

No hourly history yet.

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

This server has not answered a direct query in the last 48 hours.

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k17 Oct19 Oct21 Oct24 Oct26 Oct28 Oct

Note: Top 59% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Atlas - EU 10x | No BPs | Kits | ShopEU · groups of 20+ · 10x · weekly · 340 on average577/650
  2. Atlas - US 10x | No BPs | Kits | ShopNA · groups of 30+ · 10x · weekly · 179 on average156/200
  3. TemplarGaming 10x Swift Loot++|PvP|MyMini|SkinBox|x10 JUST WIPENA · groups of 8+ · 10x · weekly · 178 on average141/200
  4. KRAKEN | X10 | EU | KITS | RP | FPS+EU · groups of 14+ · 10x · weekly · 151 on average185/400
  5. HollowServers.co EU 10x No BPs [Loot++|Events|MyMini|Shop]EU · groups of 8+ · 10x · biweekly · 77 on average140/150
  6. [LATAM] LUNARUST X10 | 28/10 WipeSA · groups of 8+ · 10x · weekly · 76 on average2/100

The short version

Quick answers

From the figures on this page.

Wipe cycle

On what schedule does RUST: DEADLINE x10 wipe?

Its rhythm cannot be read yet: RUST: DEADLINE x10 has too few wipes on record. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. The world you are playing on now was made 24 days 3 hours ago.

Server details

Which Rust version is RUST: DEADLINE x10 on?

Running on Windows, RUST: DEADLINE x10 is on Rust network protocol 2634 and build 166652. The same protocol is required to join, and Steam takes care of updating it.

What does uptime look like for RUST: DEADLINE x10, and is it online?

RUST: DEADLINE x10 is offline at the moment; the last time it was seen was 7 days 1 hours ago. The last 7 full days gave 8 of 168 hours up, or 5% of the time. Rust Insights first logged this server on 17 October 2026.

What location is listed for RUST: DEADLINE x10?

There is no region published for RUST: DEADLINE x10. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. You can reach it at 77.52.17.126:28015.

Tags

How should you read the tags listed for RUST: DEADLINE x10?

These tags come from RUST: DEADLINE x10 and are read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): 100 slots in total; ts8 (Group limit): This is the game default: 8 per team at most; v2634 (Protocol): Matching versions are required, and the protocol is 2634; cs166652 (Build): It runs game build 166652; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): A region code has not been set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings, placing it under Modded. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.

Where does RUST: DEADLINE x10 turn up among the Rust Insights lists and filters?

These Rust Insights lists include RUST: DEADLINE x10: 10x Rust servers, by the numbers and Modded Rust servers, explained. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Gather rate: 10x.

Population

How many players are on RUST: DEADLINE x10 right now?

RUST: DEADLINE x10 was last seen 7 days 1 hours ago and is offline right now. Over the past week it peaked at 1 and averaged 1 players.

How does RUST: DEADLINE x10 compare with other Rust servers in the ranking?

The player-hours ranking for the last seven days puts RUST: DEADLINE x10 at #13,163, among the top 59% of all ranked servers.

Settings and rules

What are the settings and rules for RUST: DEADLINE x10?

A 10x gather rate is what the name of RUST: DEADLINE x10 states. Groups can reach 8 players, which is the default in the game. survival is the game mode, the standard game: gather, build, raid. Players may raid and fight one another. It is a Modded entry: plugins or settings modify the game. It runs plugins, Oxide of them. The server has Valve's VAC anti-cheat switched on.

What is the map on RUST: DEADLINE x10?

The game generates the map on RUST: DEADLINE x10, which is procedural.

Connecting

What is the way to join RUST: DEADLINE x10?

To connect, start Rust and enter client.connect 77.52.17.126:28015 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.

The small print

Server tags

What each one means.

Published as mp100,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp100
Max players 100 slots in total.
ts8
Group limit This is the game default: 8 per team at most.
v2634
Protocol Matching versions are required, and the protocol is 2634.
cs166652
Build It runs game build 166652.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code A region code has not been set.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded The game is changed by plugins or settings, placing it under Modded.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.