Server profile
test
Offline, with 0 of 10 players on; ranked #15,973 of every public Rust server, the top 70%. It last wiped 25d ago.
Offline 77.48.47.4:28015 checked 25d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 70% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays|365/425
- Rustoria.co - EU Main25/250
- Rusty Moose |EU Main|41/250
- Rustoria.co - EU East Long156/200
- Rustoria.co - EU East Medium67/200
- Rustafied.com - EU Friday66/100
The short version
Quick answers
From the figures on this page.
Wipe days
When does test wipe, and how often?
The record of test's wipes is too thin yet to show its rhythm. A force wipe falls on every Rust server once a month, and the next one is Thursday 5 November at 19:00 UTC. The world you are playing on now was made 25 days 9 hours ago.
About the server
On what version does test currently run?
Rust network protocol 2634 and build 166586 on Windows is what test runs. You can only join if your game is on the same protocol; Steam handles that update.
Has test stayed online, and is it up now?
Offline at the moment, test was last seen 25 days 4 hours ago. The last 7 full days gave 0 of 168 hours up, or 0% of the time. The first record Rust Insights has of it is 2 October 2026.
What location is listed for test?
There is no region published for test. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. 77.48.47.4:28015 is where it answers.
Server tags
How should you read the tags listed for test?
When the game's server browser reads test, it finds these tags: gmrust (Game mode): Survival as standard Rust plays; mp10 (Max players): 10 slots in total; ts8 (Group limit): This is the game default: 8 per team at most; v2634 (Protocol): Your game must run the same version to join: the protocol is 2634; cs166586 (Build): It runs game build 166586; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): A region code has not been set. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.
Which Rust Insights filters and lists feature test?
These Rust Insights lists include test: Best Rust community servers. You will find it on the server list by applying these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Population
How many players are on test right now?
test was last seen 25 days 4 hours ago and is offline right now.
In the ranking of Rust servers, where does test place?
The player-hours ranking for the last seven days puts test at #15,973, among the top 70% of all ranked servers.
Map and rules
What settings and rules apply on test?
The name of test does not state a gather rate. Groups can reach 8 players, which is the default in the game. survival is the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. You will find it listed under Community in the server browser. The server has Valve's VAC anti-cheat switched off.
Which map is live on test?
The map on test is procedural and the game generates it.
Connecting
How can you get onto test?
Open the console with F1 in Rust and enter client.connect 77.48.47.4:28015. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.