Server profile
TEST
Offline, with 1 of 10 players on; ranked #13,182 of every public Rust server, the top 61%. It last wiped 35d ago.
Offline 77.43.208.61:28015 checked 35d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 61% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays|194/250
- Rustoria.co - EU East Long176/200
- Rusty Moose |EU Main|15/250
- Rustoria.co - EU Main15/250
- Rustafied.com - EU Friday16/100
- Rustoria.co - EU East Medium98/200
The short version
Quick answers
From the figures on this page.
Wipe cycle
How often does TEST wipe, and on which day?
The record of TEST's wipes is too thin yet to show its rhythm. The monthly force wipe comes to all Rust servers next on Thursday 5 November at 19:00 UTC. 35 days 16 hours have passed since its current world was created.
About the server
What Rust version is live on TEST?
Running on Windows, TEST is on Rust network protocol 2633 and build 165405. Joining needs your game on the same protocol, which Steam updates for you.
What does uptime look like for TEST, and is it online?
The last sighting of TEST was 35 days 16 hours ago, and it is offline at present. It spent 0 of the last 7 full days' 168 hours up, 0% of the time. The first record Rust Insights has of it is 23 September 2026.
Where does TEST run from?
There is no region published for TEST. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. You can reach it at 77.43.208.61:28015.
Lists and tags
Which meanings sit behind the tags on TEST?
When the game's server browser reads TEST, it finds these tags: gmrust (Game mode): Survival as standard Rust plays; mp10 (Max players): It holds 10 slots; ts8 (Group limit): This is the game default: 8 per team at most; v2633 (Protocol): Your game must run the same version to join: the protocol is 2633; cs165405 (Build): The game build is 165405; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): The region code field is empty. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.
Which Rust Insights filters and lists feature TEST?
TEST appears among the following Rust Insights lists: Best Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Player counts
How many players are on TEST right now?
TEST was last seen 35 days 16 hours ago and is offline right now.
In the ranking of Rust servers, where does TEST place?
On player hours for the last seven days, TEST sits at #13,182, inside the top 61% of ranked servers.
Map and rules
What settings and rules apply on TEST?
The name of TEST does not state a gather rate. Groups can reach 8 players, which is the default in the game. survival is the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. You will find it listed under Community in the server browser. Anti-cheat: VAC, from Valve, is on.
What is the map on TEST?
The map on TEST is procedural and the game generates it.
Connecting
How do you connect to TEST?
Type client.connect 77.43.208.61:28015 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam.