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Rust Insights

Server profile

My Devblog 266 Server

Offline, with 0 of 10 players on; ranked #15,810 of every public Rust server, the top 71%. It last wiped 33d ago.

Filed under
Launch Rust and join
0/ 10 players now 0% full
07-day averagepeak –
#15,810ranktop 71%
33d agolast wipeno schedule published
–next wipeno wipe seen yet

The crowd

Players

Who is on it, hour by hour and day by day.

No hourly history yet.

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

This server has not answered a direct query in the last 48 hours.

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k24 Sep25 Sep27 Sep28 Sep30 Sep1 Oct

Note: Top 71% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 540 on average530/575
  2. Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average358/400
  3. Rustoria.co - EU MainEU · groups of 16+ · weekly · 314 on average36/250
  4. Rusty Moose |EU Main|EU · groups of 12+ · weekly · 313 on average44/250
  5. Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 273 on average152/200
  6. Rustafied.com - EU FridayEU · groups of 16+ · weekly · 265 on average79/100

The short version

Quick answers

From the figures on this page.

Wipe schedule

How often does My Devblog 266 Server wipe, and on which day?

Its rhythm cannot be read yet: My Devblog 266 Server has too few wipes on record. A force wipe falls on every Rust server once a month, and the next one is Thursday 5 November at 19:00 UTC. 33 days 16 hours have passed since its current world was created.

Server

On what version does My Devblog 266 Server currently run?

The Rust build is network protocol 2377, running on Windows, for My Devblog 266 Server. The same protocol is required to join, and Steam takes care of updating it.

Has My Devblog 266 Server stayed online, and is it up now?

Offline at the moment, My Devblog 266 Server was last seen 33 days 16 hours ago. The last 7 full days gave 0 of 168 hours up, or 0% of the time. Rust Insights first logged this server on 24 September 2026.

In which location does My Devblog 266 Server sit?

A region is not published by My Devblog 266 Server. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. You can reach it at 77.40.85.152:28015.

Lists and tags

What is meant by each tag on My Devblog 266 Server?

When the game's server browser reads My Devblog 266 Server, it finds these tags: gmrust (Game mode): Survival as standard Rust plays; mp10 (Max players): It holds 10 slots; v2377 (Protocol): Matching versions are required, and the protocol is 2377; ptrak (Networking): The network layer is RakNet, Rust's standard; h7d1d47ec (Custom tag): Not a standard Rust tag: a plugin or the owner put it there; stok (Custom tag): Not a standard Rust tag: a plugin or the owner put it there. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.

Which Rust Insights filters and lists feature My Devblog 266 Server?

My Devblog 266 Server appears among the following Rust Insights lists: Best Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all.

Population

What does the population of My Devblog 266 Server look like?

My Devblog 266 Server is offline at the moment; the last sighting was 33 days 16 hours ago.

In the ranking of Rust servers, where does My Devblog 266 Server place?

Player hours over seven days put My Devblog 266 Server at #15,810, within the top 71% of the ranked field.

Settings and rules

What are the settings and rules for My Devblog 266 Server?

The name of My Devblog 266 Server does not state a gather rate. No group limit is published. You get survival as the game mode, the standard game: gather, build, raid. Players may raid and fight one another. The server browser lists it under Community. VAC is on: Valve's anti-cheat is active.

Which map is live on My Devblog 266 Server?

The map on My Devblog 266 Server is procedural and the game generates it.

Join

What is the way to join My Devblog 266 Server?

Type client.connect 77.40.85.152:28015 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam.

The small print

Server tags

What each one means.

Published as mp10,ptrak,v2377,h7d1d47ec,stok,gmrust

Game

gmrust
Game mode Survival as standard Rust plays.
mp10
Max players It holds 10 slots.
v2377
Protocol Matching versions are required, and the protocol is 2377.
ptrak
Networking The network layer is RakNet, Rust's standard.

Other

h7d1d47ec
Custom tag Not a standard Rust tag: a plugin or the owner put it there.
stok
Custom tag Not a standard Rust tag: a plugin or the owner put it there.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.