Server profile
Test
Offline, with 0 of 10 players on; ranked #15,327 of every public Rust server, the top 71%. It last wiped 14d ago.
Offline 77.236.2.220:28015 checked 14d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 71% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays|667/750
- Rustoria.co - EU Main50/250
- Rusty Moose |EU Main|87/250
- Rustoria.co - EU East Long370/450
- Rustoria.co - EU East Medium179/250
- Rustafied.com - EU Friday162/250
The short version
Quick answers
From the figures on this page.
Wipe days
How often does Test wipe, and on which day?
Too few wipes are on record for Test to reveal a rhythm. The monthly force wipe comes to all Rust servers next on Thursday 5 November at 19:00 UTC. This world dates from 14 days 3 hours ago.
Server
What Rust version is live on Test?
Rust network protocol 2268 on Windows is what Test runs. You can only join if your game is on the same protocol; Steam handles that update.
What does uptime look like for Test, and is it online?
The last sighting of Test was 14 days 3 hours ago, and it is offline at present. It spent 0 of the last 7 full days' 168 hours up, 0% of the time. The first record Rust Insights has of it is 13 October 2026.
In which location does Test sit?
There is no region published for Test. Rust Insights reports the location a server declares, not the physical place of the machine. 77.236.2.220:28015 is where it answers.
Tags
What is meant by each tag on Test?
The tags gmrust (Game mode): Survival as standard Rust plays; mp10 (Max players): 10 slots in total; v2268 (Protocol): Matching versions are required, and the protocol is 2268; ptrak (Networking): Rust's standard network layer, RakNet, carries it; h98b6c248 (Custom tag): A plugin or the owner set this tag; it is not one of Rust's standard tags; stok (Custom tag): A plugin or the owner set this tag; it is not one of Rust's standard tags are what Test publishes, and the server browser in the game reads them. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.
Where does Test turn up among the Rust Insights lists and filters?
The Rust Insights lists that carry Test are Best Rust community servers. On the server list, the filters that surface it are Type: Community (not modded, not official) and No plugins at all.
Player counts
What does the population of Test look like?
Test was last seen 14 days 3 hours ago and is offline right now.
In the ranking of Rust servers, where does Test place?
On player hours for the last seven days, Test sits at #15,327, inside the top 71% of ranked servers.
Rules and settings
What settings and rules apply on Test?
The name of Test does not state a gather rate. No group limit is published. You get survival as the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. The server browser lists it under Community. VAC is on: Valve's anti-cheat is active.
Which map is live on Test?
The game generates the map on Test, which is procedural.
How to join
What is the way to join Test?
To connect, start Rust and enter client.connect 77.236.2.220:28015 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.