Server profile
RadarTest
Offline, with 1 of 10 players on; ranked #14,393 of every public Rust server, the top 66%. It last wiped 52d ago.
Offline 77.20.252.163:28015 checked 35d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 66% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Too few wipes seen yet.
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe
Note: players each hour, from the hour of the wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 6 Sep, 11:57 UTC52d ago | – | – | running | 0 |
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays|320/375
- Rustoria.co - EU East Long203/250
- Rusty Moose |EU Main|35/250
- Rustoria.co - EU Main24/250
- Rustafied.com - EU Friday52/100
- Rustoria.co - EU East Medium65/200
The short version
Quick answers
From the figures on this page.
Wipe days
On what schedule does RadarTest wipe?
Its rhythm cannot be read yet: RadarTest has too few wipes on record. The monthly force wipe comes to all Rust servers next on Thursday 5 November at 19:00 UTC. This world dates from 52 days 11 hours ago.
Server details
On what version does RadarTest currently run?
Rust network protocol 2633 and build 162929 on Windows is what RadarTest runs. The same protocol is required to join, and Steam takes care of updating it.
Has RadarTest stayed online, and is it up now?
Offline at the moment, RadarTest was last seen 35 days ago. The last 7 full days gave 0 of 168 hours up, or 0% of the time. On 14 September 2026 is when Rust Insights first saw it.
Where does RadarTest run from?
A region is not published by RadarTest. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. You can reach it at 77.20.252.163:28015.
Tags
Which meanings sit behind the tags on RadarTest?
These tags come from RadarTest and are read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): The slot count is 10; ts8 (Group limit): This is the game default: 8 per team at most; v2633 (Protocol): Your game must run the same version to join: the protocol is 2633; cs162929 (Build): The game build is 162929; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): The region code field is empty. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.
Which Rust Insights filters and lists feature RadarTest?
These Rust Insights lists include RadarTest: Best Rust community servers. On the server list, the filters that surface it are Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Player counts
How many players are on RadarTest right now, and how does that number move?
RadarTest was last seen 35 days ago and is offline right now.
Where does RadarTest sit in the rankings?
The player-hours ranking for the last seven days puts RadarTest at #14,393, among the top 66% of all ranked servers.
Settings and rules
How is RadarTest configured, and what rules apply?
The name of RadarTest does not state a gather rate. The default of 8 players per group is what applies here. You get survival as the game mode, the standard game: gather, build, raid. Players may raid and fight one another. You will find it listed under Community in the server browser. The server has Valve's VAC anti-cheat switched on.
What is the map on RadarTest?
A procedural map, generated by the game, is what RadarTest runs.
Join
What is the way to join RadarTest?
Open the console with F1 in Rust and enter client.connect 77.20.252.163:28015. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.