Server profile
Test
Offline, with 0 of 2 players on; ranked #16,546 of every public Rust server, the top 71%. It last wiped 51d ago.
Offline 77.20.252.163:28015 checked 32d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 71% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays|605/675
- Rustoria.co - EU East Long377/525
- Rusty Moose |EU Main|47/250
- Rustoria.co - EU Main35/250
- Rustafied.com - EU Friday137/200
- Rustoria.co - EU East Medium160/300
The short version
Quick answers
From the figures on this page.
Wipe schedule
On what schedule does Test wipe?
The record of Test's wipes is too thin yet to show its rhythm. A force wipe falls on every Rust server once a month, and the next one is Thursday 5 November at 19:00 UTC. This world dates from 51 days 3 hours ago.
Server details
Which Rust version is Test on?
The Rust build is network protocol 2633 and build 165217, running on Windows, for Test. Joining needs your game on the same protocol, which Steam updates for you.
What does uptime look like for Test, and is it online?
Offline at the moment, Test was last seen 32 days 19 hours ago. It spent 0 of the last 7 full days' 168 hours up, 0% of the time. The first record Rust Insights has of it is 26 September 2026.
In which location does Test sit?
A region is not published by Test. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. You can reach it at 77.20.252.163:28015.
Server tags
What is meant by each tag on Test?
When the game's server browser reads Test, it finds these tags: gmrust (Game mode): Survival as standard Rust plays; mp2 (Max players): It holds 2 slots; ts8 (Group limit): This is the game default: 8 per team at most; v2633 (Protocol): Matching versions are required, and the protocol is 2633; cs165217 (Build): It runs game build 165217; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): A region code has not been set. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.
Where does Test turn up among the Rust Insights lists and filters?
These Rust Insights lists include Test: Best Rust community servers. You will find it on the server list by applying these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Population history
What does the population of Test look like?
Test was last seen 32 days 19 hours ago and is offline right now.
Where does Test sit in the rankings?
Player hours over seven days put Test at #16,546, within the top 71% of the ranked field.
Rules and settings
How is Test configured, and what rules apply?
No gather rate appears in the name of Test. The default of 8 players per group is what applies here. You get survival as the game mode, the standard game: gather, build, raid. Players may raid and fight one another. Community is the browser category it appears in. The server has Valve's VAC anti-cheat switched on.
Which map is live on Test?
The map on Test is procedural and the game generates it.
Join
How do you connect to Test?
Type client.connect 77.20.252.163:28015 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam.