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Rust Insights

Server profile

combatland staging

Offline, with 1 of 1 players on; ranked #14,354 of every public Rust server, the top 60%. It last wiped 28d ago.

Filed under
Launch Rust and join
1/ 1 players now 100% full
07-day averagepeak –
#14,354ranktop 60%
28d agolast wipeno schedule published
–next wipetoo few wipes seen yet

The crowd

Players

Who is on it, hour by hour and day by day.

No hourly history yet.

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

This server has not answered a direct query in the last 48 hours.

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k30 Sep1 Oct3 Oct4 Oct6 Oct7 Oct

Note: Top 60% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Too few wipes seen yet.

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1 wipe-day peak players, last three wipes

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

00.250.50.751+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Wed 30 Sep, 20:24 UTC28d ago 1 – running 1

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 560 on average163/250
  2. Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average101/200
  3. Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average16/250
  4. Rustoria.co - EU MainEU · groups of 16+ · weekly · 288 on average17/250
  5. Rustafied.com - EU FridayEU · groups of 16+ · weekly · 274 on average14/100
  6. Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 250 on average18/200

The short version

Quick answers

From the figures on this page.

Wipe days

On combatland staging, what happens on wipe day?

Recent wipes peaked at 1 players on average. The peak crowd on this wipe came 0 hours after it started.

On what schedule does combatland staging wipe?

Too few wipes are on record for combatland staging to reveal a rhythm. A force wipe falls on every Rust server once a month, and the next one is Thursday 5 November at 19:00 UTC. The world you are playing on now was made 28 days 6 hours ago.

About the server

What Rust version is live on combatland staging?

The Rust build is network protocol 2634 and build 166406, running on Windows, for combatland staging. You can only join if your game is on the same protocol; Steam handles that update.

How reliable is combatland staging, and is it up at the moment?

Offline at the moment, combatland staging was last seen 28 days 2 hours ago. The last 7 full days gave 0 of 168 hours up, or 0% of the time. The first record Rust Insights has of it is 30 September 2026.

In which location does combatland staging sit?

A region is not published by combatland staging. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. Connect through 77.183.227.90:28015.

Tags

How should you read the tags listed for combatland staging?

When the game's server browser reads combatland staging, it finds these tags: gmrust (Game mode): Survival as standard Rust plays; mp1 (Max players): It holds 1 slots; ts8 (Group limit): This is the game default: 8 per team at most; v2634 (Protocol): Your game must run the same version to join: the protocol is 2634; cs166406 (Build): It runs game build 166406; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): A region code has not been set. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.

On which Rust Insights lists does combatland staging appear?

combatland staging appears among the following Rust Insights lists: Best Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Player counts

How many players are on combatland staging right now, and how does that number move?

combatland staging was last seen 28 days 2 hours ago and is offline right now.

Where does combatland staging sit in the rankings?

The player-hours ranking for the last seven days puts combatland staging at #14,354, among the top 60% of all ranked servers.

Rules and settings

How is combatland staging configured, and what rules apply?

Nothing about gather rate is given in the name of combatland staging. The default of 8 players per group is what applies here. survival is the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. Community is the browser category it appears in. VAC is on: Valve's anti-cheat is active.

What is the map on combatland staging?

The map on combatland staging is procedural and the game generates it.

How to join

How can you get onto combatland staging?

Open the console with F1 in Rust and enter client.connect 77.183.227.90:28015. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.

The small print

Server tags

What each one means.

Published as mp1,ptrak,$r?,v2634,gmrust,cs166406,ts8

Game

gmrust
Game mode Survival as standard Rust plays.
mp1
Max players It holds 1 slots.
ts8
Group limit This is the game default: 8 per team at most.
v2634
Protocol Your game must run the same version to join: the protocol is 2634.
cs166406
Build It runs game build 166406.
ptrak
Networking Rust's standard network layer, RakNet, carries it.
$r?
Region code A region code has not been set.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.