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Rust Insights

Server profile

DutchEmpire 2x fun events

Offline, with 0 of 100 players on; ranked #15,379 of every public Rust server, the top 70%. It last wiped 38d ago.

Filed under 2x teams off moddedoxidehardcore
Launch Rust and join
0/ 100 players now 0% full
07-day averagepeak –
#15,379ranktop 70%
38d agolast wipeno schedule published
–next wipeno wipe seen yet

The crowd

Players

Who is on it, hour by hour and day by day.

No hourly history yet.

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

This server has not answered a direct query in the last 48 hours.

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k20 Oct21 Oct23 Oct24 Oct26 Oct27 Oct

Note: Top 70% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Atlas - EU 2X Monthly | Vanilla+ | No BP WipesEU · groups of 16+ · 2x · monthly · 791 on average531/650
  2. Vital Rust - EU Monthly | 2x | Vanilla+ | No BP WipesEU · groups of 16+ · 2x · monthly · 591 on average262/350
  3. Atlas - US 2X Monthly | Vanilla+ | No BP WipesNA · groups of 16+ · 2x · monthly · 366 on average169/200
  4. EU RENEGADE 2x Monthly Main | 50% Upkeep | No BP Wipe | Noob FrEU · groups of 50+ · 2x · monthly · 346 on average170/205
  5. Magic Rust #18 — Vanilla 2x | Baйп 28.10EU · groups of 150+ · 2x · weekly · 321 on average703/900
  6. MIRAGE RUST | SUNDAY 2x | VANILLA+ | Wipe 25.10EU · groups of 300+ · 2x · weekly · 311 on average103/1000

The short version

Quick answers

From the figures on this page.

Wipe cycle

When does DutchEmpire 2x fun events wipe, and how often?

Its rhythm cannot be read yet: DutchEmpire 2x fun events has too few wipes on record. The monthly force wipe comes to all Rust servers next on Thursday 5 November at 19:00 UTC. The world you are playing on now was made 38 days ago.

Server

What Rust version is live on DutchEmpire 2x fun events?

The Rust build is network protocol 2633 and build 165217, running on Windows, for DutchEmpire 2x fun events. You can only join if your game is on the same protocol; Steam handles that update.

How reliable is DutchEmpire 2x fun events, and is it up at the moment?

Offline at the moment, DutchEmpire 2x fun events was last seen 8 days 6 hours ago. The last 7 full days gave 0 of 168 hours up, or 0% of the time. Rust Insights first logged this server on 20 October 2026.

Where does DutchEmpire 2x fun events run from?

A region is not published by DutchEmpire 2x fun events. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. You can reach it at 77.169.47.191:28015.

Tags

Which meanings sit behind the tags on DutchEmpire 2x fun events?

The tags gmhardcore (Game mode): Harsher rules apply here: hardcore; mp100 (Max players): It holds 100 slots; ts0 (Group limit): Teams are disabled here; v2633 (Protocol): Your game must run the same version to join: the protocol is 2633; cs165217 (Build): The game build is 165217; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings, placing it under Modded are what DutchEmpire 2x fun events publishes, and the server browser in the game reads them. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.

Which Rust Insights filters and lists feature DutchEmpire 2x fun events?

The Rust Insights lists that carry DutchEmpire 2x fun events are Rust servers with a 2x gather rate and Modded Rust servers, explained. You will find it on the server list by applying these filters: Type: Modded; Game mode: Hardcore; Server tag: Modded ^z and Oxide ^o; Gather rate: 2x.

Player counts

What does the population of DutchEmpire 2x fun events look like?

The last time DutchEmpire 2x fun events was seen online was 8 days 6 hours ago, and it is offline now.

Where does DutchEmpire 2x fun events sit in the rankings?

The player-hours ranking for the last seven days puts DutchEmpire 2x fun events at #15,379, among the top 70% of all ranked servers.

Map and rules

What are the settings and rules for DutchEmpire 2x fun events?

The name of DutchEmpire 2x fun events says 2x gather. The server does not publish a group limit. hardcore is the game mode, The toughest mode from Facepunch. Fighting and raiding between players are allowed. Plugins or settings change the game, so it sits under Modded in the browser. Oxide is the plugin count it runs. VAC is on: Valve's anti-cheat is active.

How to join

How do you connect to DutchEmpire 2x fun events?

To connect, start Rust and enter client.connect 77.169.47.191:28015 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.

The small print

Server tags

What each one means.

Published as mp100,ptrak,$r?,v2633,gmhardcore,cs165217,ts0,^o^z

Game

gmhardcore
Game mode Harsher rules apply here: hardcore.
mp100
Max players It holds 100 slots.
ts0
Group limit Teams are disabled here.
v2633
Protocol Your game must run the same version to join: the protocol is 2633.
cs165217
Build The game build is 165217.
ptrak
Networking Rust's standard network layer, RakNet, carries it.
$r?
Region code No region code is set.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded The game is changed by plugins or settings, placing it under Modded.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.